Yu-Gi-Oh! Duel Monsters Episodes
1. The Heart of the Cards
Yugi and his friends are in awe over Grandpa’s collection of Duel Monsters cards, but when #1 ranked duelist and ruthless tycoon, Kaiba, kidnaps Grandpa to get the rare Blue-Eyes White Dragon card, Yugi must face Kaiba in the ultimate Duel Monsters showdown and avenge his Gramps!
2. The Gauntlet is Thrown
When Yugi opens a package from Duel Monsters creator, Pegasus J. Crawford, Yugi is forced to face him in the mysterious Shadow Realm where all the monsters and magic are real.
3. Journey to the Duelist Kingdom
When word spreads that Yugi was the one who defeated World Champion Kaiba, the cheat Haga tires to cripple Yugi’s deck by tossing his best cards overboard just as they reach the island!
4. Into the Hornet's Nest
Once Yugi and his friends reach Duelist Kingdom, Pegasus announces that there are many strange secrets on the island which will make his ultimate tournament unlike any they’ve ever had. But when Haga begins to use these mysterious new rules against Yugi in a duel, Yugi must not only figure the rules out, but master them if he’s to survive!
5. The Ultimate Great Moth
Yugi continues to battle Weevil Underwood, whose cheating and lying seem to be giving him the advantage when he is able to summon a gigantic moth.
6. First Duel
Joey undergoes his first duel on the island against Mai Valentine, a professional duelist with an uncanny ability to predict the cards she will draw.
7. Attack from the Deep
The hungry friends help themselves to some fish, only to discover that they have been lured into a trap by Mako Tsunami, the master of the Sea Deck/.
8. Everything's Relative
If Yugi is eliminated from the tournament, Kaiba Corporation's crooked Board of Directors will transfer control of the company from Kaiba to Pegasus!
9. Duel with a Ghoul
Yugi must duel a magical doppelganger of Kaiba, created from the greed and power lust Yugi wiped from Kaiba's soul.
10. Give Up the Ghost
Yugi defeats the Blue Eyes White Dragon, but there are two more waiting in the wings! Will the real Kaiba reach Yugi in time to help beat this impersonator?
11. The Dueling Monkey
Joey decides to battle Rex Raptor without his friends' help to prove that he is man enough to take care of Serenity on his own.
12. Trial by Red Eyes
Joey duels valiantly, but Rex Raptor has unleashed his secret weapon - the Red Eyes Black Dragon! Joey must figure out the secret of the card Yugi's gift, the Time Wizard card, without Yugi's help or he's taking the next boat out of the Duelist Kingdom!
13. Evil Spirit of the Ring
Yugi's classmate Bakura, possessed by his Millennium Ring's dark powers, traps Yugi and his friends in a Shadow Game where they become the cards themselves!
14. The Light at the End of the Tunnel
Pegasus's hired duelist Panik cheats Mai of all her star chips, and Yugi vows to defeat him and win them back. But when Panik's Castle of Dark Illusions enshrouds his monsters in a black mist, how can Yugi defeat an enemy he cannot see?
15. Winning Through Intimidation
Despite his astonishing disadvantage, Yugi boldly provokes Panik- 'I'll finish you in three turns.' Is Yugi bluffing, or does he have the advantage in this battle of wits?
16. The Scars of Defeat
Kaiba descends to the kingdom to face Pegasus. Has Kaiba changed since his battle with Yugi, or is he still the same merciless duelist? A battle between Kaiba's Blue Eyes Whire Dragon and Joey's Red Eyes Black Dragon holds the answers!
17. Arena of Lost Souls (1)
The #1 American duelist Bandit Keith's gang kidnaps Joey to a secret cave with a Graveyard playing field. As Yugi and friends search for him, Joey faces Bandit Keith's zombie monsters which become stronger as they return from the grave.
18. Arena of Lost Souls (2)
Joey's last ditch effort, his lucky Time Wizard card, fails against Bandit Keith's zombie monsters. But as his lucky streak comes to an end, will his improving skills as a duelist and his love for his sister inspire him to victory?
19. Double Trouble Duel (1)
Trapped in the labyrinth cave, Yugi and friends find an alternate exit, but the door is guarded by Pegasus’s Labyrinth Brothers. Yugi and Jonouchi will no longer be battling solo; they band together in a team battle against the Labyrinth Brothers! The battle for all the Star Chips and entrance to Pegasus’s castle is on the line!
20. Double Trouble Duel (2)
Yugi and Jonouchi pool their strengths and manage to fend off their opponents’ monsters, but things are about to change as the Labyrinth Brothers summon the almighty Gate Guardian, a monster that reflects all attacks! Is Jonouchi helping Yugi in this duel, or his lack of experience sealing their fate for defeat?
21. Double Trouble Duel (3)
Yugi and Jonouchi each unleash their strongest monster, Summoned Skull and Red-Eyes B. Dragon, but their strength pales in comparison to the tremendous power of Gate Guardian. Individually, our heroes have no chance, but they will unleash the greatest power of all: teamwork!
22. Face Off (1)
Using the magic of the Millennium Eye, Pegasus traps Mokuba’s soul inside a card right before Kaiba’s eyes! In order to earn the right to challenge Pegasus, Kaiba must first beat Yugi and take his Star Chips. The rematch between Yugi and Kaiba is about to begin!
23. Face Off (2)
Kaiba summons Blue-Eyes Ultimate Dragon, the strongest monster in the game fused from three Blue-Eyes White Dragons! Yugi has lost all his powerful Duel Monsters, but a true duelist never gives up!
24. Face Off (3)
Yugi begins spinning a strategy to put Blue-Eyes Ultimate Dragon to rest, but he must decide whether to claim victory or spare Kaiba his life. Yugi’s heart is split in two!
25. Shining Friendship
Having lost his Star Chips to Kaiba and his only opportunity to save Grandpa, Yugi is in a state of shock. Can Anzu bring Yugi back to consciousness by defeating Mai for her extra Star Chips and teach Yugi the heart of the duelist?
26. Champion vs. Creator (1)
Yugi and friends enter the castle to discover Kaiba ready to duel Pegasus with Mokuba’s soul hanging in the balance! The power of the Millennium Eye gives Pegasus the ability to read other people’s minds. Can Kaiba defeat an opponent who knows his moves even before he does?
27. Champion vs. Creator (2)
Kaiba is helpless against Pegasus’s Toon World deck and mind-reading abilities. As the duel ends, Pegasus imprisons Kaiba’s soul into a card, just like Grandpa and Mokuba! Yugi has had enough!
28. The Night Before
T’was the night before the final battle, and many creatures are stirring! Yugi vows to overthrow Pegasus for the sake of his Grandpa. Honda leads an exploration party to uncover Pegasus’s secrets. While Jonouchi sleeps, Bandit Keith steals from him the card that permits his entry in the final battle!
29. Duel Identity (1)
Under Pegasus’s weighty glare, Yugi is distracted from his duel with Mai. After making foolish tactical errors and allowing Mai to gain a huge advantage with her Harpie's Pet Dragon, will Yugi gather his focus or succumb to the intense pressure?
30. Duel Identity (2)
Mai has rebounded from her previous loss to Jonouchi to become a better duelist. Has Yugi learned from his loss to Kaiba, or is the emotional defeat still weighing on his heart? The answer is in the cards!
31. Keith's Machinations (1)
Jonouchi frantically searches for the card that permits him to enter the final battle, not realizing Bandit Keith has stolen it from him. As he struggles to accept the fact that Shizuka will be blind forever, he receives help from a new, and unexpected, friend!
32. Keith's Machinations (2)
After Bandit Keith’s Machine deck forces Jonouchi to take the defensive, Jonouchi mimics Keith’s battle strategy to metalicize his Red-Eyes B. Dragon! Is victory assured, or does the cheater Bandit Keith literally have one last card up his sleeve?
33. Best of Friends, Best of Duelists (1)
With his pride in his strength as a duelist on the line, Jonouchi challenges Yugi for the right to face Pegasus. In a battle between friends, a fierce match ensues between the two people who know each other’s strategies and cards as they struggle to keep their thoughts of past loyalties at the back of their minds.
34. Best of Friends, Best of Duelists (2)
Yugi is shocked as Jonouchi uses the Time Wizard card on him, the very card he gave Jonouchi as a sign of friendship! However, as the two battle each other valiantly and one comes out the victor, they find confirmation of the strength of their friendship that surpasses any duel.
35. Yugi vs. Pegasus: Match of the Millennium (1)
Yugi prepares for the ultimate battle against Pegasus with the souls of Grandpa, Kaiba and Mokuba on the line. Meanwhile, Honda and Bakura infiltrate the castle to find the Kaiba brothers, but at this crucial moment, is Bakura turning back into his evil self again?
36. Yugi vs. Pegasus: Match of the Millennium (2)
Pegasus punishes Yugi using the same Toon Deck and mind-reading abilities he used on Kaiba. As Pegasus turns Yugi’s monsters against him, Yugi loses the will to battle. Will Pegasus capture Yugi’s soul into a card, just like Kaiba?
37. Yugi vs. Pegasus: Match of the Millennium (3)
Yugi has found a counter to Pegasus’s mind-reading ability: Yugi switches back and forth between his two souls! Yugi is able to destroy Pegasus’s Toon World, but the duel has just only begun. The next level of the deadly Shadow Game is about to start!
38. Yugi vs. Pegasus: Match of the Millennium (4)
Yugi crumples in exhaustion under the crippling power of the Shadow Game. His friends yell desperate encouragement, but their voices cannot penetrate the sphere of darkness. Yugi’s chance at victory is slipping away, as is his life!
39. Yugi vs. Pegasus: Match of the Millennium (5)
Pegasus summons Relinquished, a fearsome monster that can consume Yugi’s Duel Monsters! Yugi counters with… Kuriboh? The smallest, weakest creature in the game? Has Yugi given up, or does he have one last strategy to snatch victory from the jaws of defeat? The Shadow Game comes to a close!
40. Aftermath
The Pegasus Saga comes to an end, but a new journey is about to begin! Yugi meets a mysterious Egyptian named Shadi who enters Yugi’s mind with the Millennium Key. What are these Millennium Items, and do they hold the answer to the mystery behind the Shadow Games?
41. The Wrath of Rebecca
Yugi and friends return from the Duelist Kingdom only to meet a young girl named Rebecca who demands that Grandpa return Blue-Eyes White Dragon to her! She’s here to claim back the card that Grandpa stole from her grandfather many years ago!
42. The Ties of Friendship
Rebecca mistakenly believes that Grandpa stole Blue-Eyes White Dragon from her grandfather. Yugi must defend Blue-Eyes White Dragon to teach her that it’s not the power of the cards, but the heart that’s in them that counts.
43. Legendary Heroes (1)
The two-faced Board of Directors of KaibaCorp trap Kaiba inside a virtual reality game! Mokuba recruits Yugi and Joey to free Kaiba from this ultimate game where losing equals death!
44. Legendary Heroes (2)
The quest for Kaiba continues with a little help from… Mai? But can Yugi and friends adapt to a virtual world where the rules and strategies keep changing every step of the way?
45. Legendary Heroes (3)
Yugi and friends rescue Kaiba, but they are still stuck in the game! The only exit is past Five-Headed Dragon, but in the difficult duel, Jonouchi, Mokuba, and Mai lose all their life points! Can Yugi and Kaiba, two former opponents, work together and face the biggest enemy of their lives?
46. Dungeon Dice Monsters (1)
A new student, Ryuji Otogi, defeats Jonouchi in a game of Duel Monsters, forcing Jonouchi to become his servant. Ryuji forces Jonouchi to wear a dog costume and humiliates him in public, forcing Yugi to challenge Duke to a duel. However, this will not be a Duel Monsters duel, but a new game named Dungeon Dice Monsters!
47. Dungeon Dice Monsters (2)
In exchange for Jonouchi’s freedom, Yugi agrees to give up Duel Monsters forever if he loses. Unfamiliar with the rules, Yugi gets off to a rough start. His chances do not improve as Ryuji reveals that he designed Dungeon Dice Monsters with Pegasus’s aid! Can Yugi learn the new complex rules, much less form a strategy, before he is soundly defeated?
48. Dungeon Dice Monsters (3)
Yugi uses his innate gaming skills to turn the tables on Ryuji, but Ryuji has one more rule to mention: All creatures take up territory on the grid-like board. With no room to summon any new monsters, Yugi’s position is helpless!
49. Dungeon Dice Monsters (4)
After Ryuji’s all-powerful Orgoth the Relentless dices Yugi’s entire cadre of monsters into shreds, Yugi only has one turn left before he loses all his heart points! Yugi’s last hope rests in one final dice roll in the thrilling conclusion to Dungeon Dice Monsters!
50. The Mystery Duelist (1)
An arcane fortune teller steals the Millennium Puzzle and Yugi must defeat him in a duel to win it back! However, this is no ordinary soothsayer; he's a familiar and formidable foe from Duelist Kingdom... or is he? Can Yugi beat him all alone without the help of his friends or the spirit inside the Puzzle?
51. The Mystery Duelist (2)
The mysterious menace controlling Bandit Keith shatters the Millennium Puzzle into pieces before setting the dueling arena ablaze! Can Yugi put the Millennium Puzzle back together and save the spirit before the entire room is engulfed in flames?
52. The Past Is Present
The origin of Duel Monsters is revealed! Using the magic of the Millennium Tauk, Egyptian historian Ishizu Ishtar shows Kaiba how Duel Monsters was played millenniums ago and how it has resurrected in modern times.
53. Steppin' Out
The spirit of the Millennium Puzzle realizes that his memories of ancient Egypt have faded, but Anzu is going to help him uncover the mysteries of his past! However, their search is interrupted by the dancing duelist Step Johnny and his musical monsters of rock!
54. Obelisk the Tormentor
To face the future, Yugi must first look into the past! Yugi learns that he was a powerful Pharaoh who saved the world five thousand years ago, and he must now save the world again! Meanwhile, Kaiba tests the hidden powers of his Egyptian God Card Obelisk the Tormentor against the fury of Blue-Eyes Ultimate Dragon!
55. Stalked by the Rare Hunters
Jonouchi is cornered by a group of sinister Rare Hunters who force Jonouchi into a duel where if Jonouchi loses, the Rare Hunters get his precious Red-Eyes B. Dragon! Though Jonouchi pummels his foes with his mighty monster armada, eliminating life points isn’t the only path to victory…
56. Yugi vs. the Rare Hunter (1)
It’s time to master new rules and monsters; let the Battle City Tournament commence! In the first duel of the tournament, Yugi challenges the Rare Hunter to win back Jonouchi’s Red-Eyes B. Dragon. However, Yugi’s falling into the same trap that led to Jonouchi’s demise!
57. Yugi vs. the Rare Hunter (2)
Yugi figures out the Rare Hunter’s strategy to summon the almighty Exodia, but it’s too late to stop him! The Rare Hunter already has four pieces of Exodia in his hand, and the fifth and final piece is on top of his deck! How can Yugi stop the unstoppable Exodia?
58. Espa Roba - The ESP Duelist (1)
The psychic duelist Esper Roba defeats Ryuzaki as easy as a chumpasaurus, and Jonouchi’s next on his hit list! What chance does Jonouchi have when Esper Roba has the telepathic ability to read all the cards in Jonouchi’s hand?
59. Espa Roba - The ESP Duelist (2)
Jonouchi discovers that Esper Roba’s extrasensory perception is a hoax, but he’s not yet free from Esper's mental manipulations! Esper Roba’s Jinzo not only slaughters all of Jonouchi’s monsters, but it grows in power every turn! Jonouchi’s luck has come to an end… or has it?
60. The Master of Magicians (1)
The magician duelist Pandora transports Yugi to the world’s most lethal dueling arena where the loser gets sent to the Shadow Realm! Yugi must win this duel or he'll lose much more than his Dark Magician!
61. The Master of Magicians (2)
It’s Dark Magician versus Dark Magician! However, while Yugi only controls one Dark Magician, Pandora has three residing in his deck! Though outnumbered, Yugi will never give up, as long as he believes in the heart of the cards!
62. The Master of Magicians (3)
To counter Pandora’s Dark Magician, Yugi pulls a rabbit out of his hat: Dark Magician Girl! It’s the battle of the sexes to determine the true master of magicians!
63. Playing with a Parasite (1)
The trickster Insector Haga spins a web of lies to bait Jonouchi into a lopsided duel! Haga secretly infests Jonouchi’s deck with a parasite that prevents Jonouchi from summoning strong monsters! Without the support of his most powerful beasts, what chance does Jonouchi have against a monster that even Yugi didn’t dare face at Duelist Kingdom: Perfectly Ultimate Great Moth!?
64. Playing with a Parasite (2)
Jonouchi swats Perfectly Ultimate Great Moth only to have Haga let loose the ferocious Insect Queen, the crown jewel of insects that grows in strength for every creepy crawler it cannibalizes! Will Haga’s royal ravager swarm Jonouchi into submission?
65. Mime Control (1)
Yugi faces off against another of Marik’s nefarious Rare Hunters – the silent but deadly Strings! Strings stops all of Yugi’s attacks with Revival Jam, a slippery slime that resurrects whenever it’s destroyed! How can Yugi win if he can’t even put a dent in Strings’s life points?
66. Mime Control (2)
Strings summons one of the most powerful creatures in the history of Duel Monsters... the Egyptian God Monster Slifer the Sky Dragon! What chance does Yugi’s band of mortal monsters have against an Egyptian God?
67. Mime Control (3)
The spell Infinite Cards allows Strings to hold an unlimited number of cards in his hand, so Strings’s Slifer the Sky Dragon can grow to infinite attack power! Can Yugi discover Slifer’s one fatal flaw before he’s annihilated by tens of thousands of attack points?
68. Legendary Fisherman (1)
Jonouchi squares off against the sea duelist Ryota Kajiki and his bevy of underwater beasts! If Jonouchi wins, he’ll have all six Locator Cards necessary to enter the Battle City Finals, but if he loses, he can kiss the finals goodbye! However, little does Jonouchi realize that he has bigger problems than this duel; the Rare Hunters are closing in on his location…
69. Legendary Fisherman (2)
Kajiki’s oceanic warrior The Legendary Fisherman unleashes a wave of destruction by stealthily destroying Jonouchi’s monsters from the depths of the sea! Jonouchi has to put his skills, training and experience to the ultimate test before he’s all washed out!
70. Double Duel (1)
Abductions abound! Marik, with the help of Bakura, kidnaps Jonouchi and Anzu! To make matters worse, the Rare Hunters also kidnap Mokuba to force Yugi and Kaiba to take on tag team duelists Mask of Light and Mask of Darkness on top of a skyscraper! The losers will be sent plummeting into the Shadow Realm!
71. Double Duel (2)
Light and Darkness systematically dismantle Yugi and Kaiba’s tumultuous teamwork! Can Yugi and Kaiba learn to put their differences aside before they’re sent on a one-way trip into the Shadow Realm?
72. Double Duel (3)
Yugi and Kaiba start to exhibit signs of teamwork, but it’s too little too late when Light and Darkness summon Masked Beast Des Gardius, a monstrous menace even more powerful than Blue-Eyes White Dragon!
73. Double Duel (4)
Yugi combines his magnetic monsters into the polar powerhouse Valkyrion the Magna Warrior! However, little does Yugi know that Light and Darkness have one final mask to turn Yugi’s monsters against him…
74. The Rescue
Yugi and Kaiba are on a rescue mission to save their friends! But along the way, all their worries and secrets are revealed as they relive the troubles they’ve faced… and will be facing in the future!
75. Friends 'Til the End (1)
It’s friend vs. friend as Marik mind controls Jonouchi to duel against Yugi! The loser will be dragged into the ocean to sleep with the fishes! Can Yugi break Jonouchi out of his spell, or will Jonouchi break Yugi?
76. Friends 'Til the End (2)
Though Jonouchi decimates Yugi’s life points, Yugi can’t bring himself to attack his dear friend! Yugi summons Jonouchi’s favorite monster Red-Eyes B. Dragon to try to bring Jonouchi back to his senses. Will seeing his favorite card help Jonouchi break Marik’s spell, or is Yugi’s last ditch effort a lost cause?
77. Friends 'Til the End (3)
Yugi starts to break Marik’s spell over Jonouchi, but he now must duel without the Millennium Puzzle! When Jonouchi draws the card he needs to decimate Yugi’s life points, what chance does Yugi have, especially on his own?
78. Friends 'Til the End (4)
There’s only one minute left in the duel before the loser is sent plummeting to the depths of the sea! Will these best friends actually send each other to their doom? However, there may be a special savior who just regained her eyesight…
79. Shadow of a Duel
It’s the battle of the ghouls as Bakura unleashes his army of ghosts against Ghost Kozuka’s zealous zombies for the right to enter the Battle City Finals! But for whom will the final bell toll when this duel is played in the Shadow Realm…
80. Lights, Camera, Duel
It’s the game of love as Hollywood heartthrob Jean-Claude Magnum challenges Mai to a duel in order to win her hand in marriage! Will Mai succumb to Jean-Claude’s charm, not to mention his cadre of ninja monsters, or will she send him packing back to Tinseltown?
81. Let the Finals Begin!
Let the Battle City Finals begin! The eight finalists will have their skill and endurance put to the ultimate test in a dueling arena thousands of feet in the sky! Yugi and friends finally meet the other finalists, but none of them are who they appear to be…
82. The Dark Spirit Revealed (1)
It’s the first duel of the Battle City Finals as Yugi squares off against the evil spirit of the Millennium Ring that's possessing Bakura! Yugi quickly dispatches Bakura’s grotesque ghouls, but Bakura has a sinister strategy straight from the graveyard…
83. The Dark Spirit Revealed (2)
Bakura activates Destiny Board, which will cause Yugi to lose automatically in five turns! If that’s not bad enough, Bakura’s Dark Sanctuary damages Yugi’s life points every time Yugi attacks! Unable to attack and running out of time, Yugi’s trapped!
84. The Dark Spirit Revealed (3)
Yugi’s Slifer the Sky Dragon is about to unleash the final blow to win the duel, but Bakura may not survive the blast from the almighty Egyptian God Monster! Will Yugi attack and advance in the finals, or will he surrender to save Bakura’s life but lose the only chance to protect the world from Marik’s evil?
85. Rage of the Egyptian Gods
The origin of the Egyptian God Cards is finally revealed! The mysterious Shadi takes Yugi on a journey back in time to the creation of Duel Monsters… and the dangerous powers it released.
86. Awakening of Evil (1)
In the second duel of the Battle City Finals, Rishido, disguised as Marik, befuddles Jonouchi with numerous traps to bring the duel to a stalemate. However, Jonouchi has Giant Trunade, the perfect counter to Rishido’s strategy that guarantees Jonouchi victory… or is Jonouchi falling into another trap?
87. Awakening of Evil (2)
Rishido’s Embodiments of Apophis run roughshod over Jonouchi’s monsters… and his life points! Can Jonouchi effectively utilize the monsters he won earlier in the tournament, or is he already too flustered to mount a successful counterattack?
88. Awakening of Evil (3)
It’s a feeding frenzy as Rishido’s Serket devours Jonouchi’s monsters to morph into greater and powerful stages of evolution! How can Jonouchi defeat Serket when it ingests Jonouchi’s monsters whenever they’re summoned on to the field?
89. Awakening of Evil (4)
Rishido uses a phony Egyptian God Card to summon the third Egyptian God Monster The Winged Dragon of Ra and targets it to annihilate the rest of Jonouchi’s life points! However, is Rishido able to control the ultimate power of an Egyptian God, or will The Winged Dragon of Ra punish all those unworthy of summoning it?
90. Mind Game: Mai vs. Marik (1)
The third duel of the Battle City Finals between Mai and Marik is no ordinary duel; it’s a battle in the dreaded Shadow Realm where losing life points equals losing your memories! As Marik’s true sinister self comes to the surface, does Mai stand a chance against this malevolent evil?
91. Mind Game: Mai vs. Marik (2)
As Mai loses more and more of her memories under Marik’s relentless assault, she loses confidence in her dueling abilities. Will Yugi and friends’ neverending support bring her back to victory, or will her shattered mind be trapped in the Shadow Realm for eternity?
92. Mind Game: Mai vs. Marik (3)
Mai gains control of Marik’s The Winged Dragon of Ra, but she’s unable to decipher how to unleash its massively powerful abilities! Can Mai solve the mystery of the Egyptian God Card before Marik solves it himself and incinerates Mai with the full fury of The Winged Dragon of Ra?
93. A Duel with Destiny (1)
In the fourth duel of the Battle City Finals, Kaiba’s mystery opponent is… Ishizu! With the power of her Millennium Necklace, Ishizu can see the future, including every card Kaiba is planning to play! Does Kaiba stand a chance against an opponent who knows his moves even before he does?
94. A Duel with Destiny (2)
Ishizu, using the magic of her Millennium Necklace, has already seen the outcome of the duel – she will defeat Kaiba with her trap! How can Kaiba win when it’s already destined that he will lose? It’s time for Kaiba to change the future!
95. The Tomb-Keeper's Secret
As Marik’s evil grows, Ishizu reveals the secrets of her bloodline: How did Marik transform from a kind child into a power-hungry tyrant out for world domination? Can Yugi save Marik from the edge of darkness, or is he already beyond salvation?
96. Showdown in the Shadows (1)
With their previous pact broken, Bakura duels Marik for the right to control the Millennium Rod and the Millennium Ring, and the loser will be trapped inside the Shadow Realm forever! To tip the odds, Bakura gains an unexpected ally in the form of… another Marik?
97. Showdown in the Shadows (2)
Bakura and good Marik summon The Winged Dragon of Ra, ready to blast and banish evil Marik into the Shadow Realm! But The Winged Dragon of Ra has more than one special ability, and evil Marik knows how to use them all!
98. A Virtual Nightmare
As Kaiba’s blimp speeds towards KaibaCorp Island for the final rounds of the Battle City Tournament, the ship is hijacked by a mysterious boy named Noa and his henchmen – five familiar foes from Yugi and Kaiba’s past who are out for revenge! With the power of cyberspace on Noah’s side, Yugi and friends are trapped inside a new and dangerous Duel Monsters game!
99. Isolated in Cyber Space (1)
Noa displays the power of his virtual world by splitting up Yugi’s gang and flinging them into the far reaches of his self-created universe! The first to duel under the all-new Deck Master System is Yugi against Big 1 Gansley’s Deepsea Warrior! Can Yugi master the complex new rules, or will the rules master him?
100. Isolated in Cyber Space (2)
As Yugi struggles to make heads or tails of the Deck Master System, Big 1 continuously uses his Deck Master ability to send all of Yugi’s attacks right back at him! How can Yugi defeat an opponent when all his attacks take away his very own life points? Meanwhile, Kaiba and Mokuba confront painful visions of their miserable childhood, but within the heartache may lurk the key to Noa’s true intentions...
101. Isolated in Cyber Space (3)
Yugi’s running out of life points, but can his cute little Deck Master Kuriboh unleash his furry fury to turn the tide of battle? In a different realm of cyberspace, Anzu’s kidnapped by a group of ferocious – and hungry – Hitotsu-Me Giants! Is she going to be chowder, or will she get help from an unlikely – and tuxedo-ed – rescuer?
102. Freeze Play (1)
Prepare for a feathered fight when Anzu squares off against Big 2 Crump’s Nightmare Penguin where the loser will be trapped forever in a block of ice! Anzu has barely dueled in her life, but now she has to master the new Deck Master System rules! Yugi wants to come to her aid, but Noa transports him into an endless labyrinth. Can either one escape, or is there no exit from the cyber world?
103. Freeze Play (2)
As Anzu’s body turns more and more into a giant popsicle, can she keep her brain from freezing to find a way to melt Big 2’s strategy? Or will Big 2’s penguin horde waddle all over her? Yugi better find the exit to the maze before Anzu becomes a permanent ice sculpture!
104. Courtroom Chaos (1)
Jonouchi squares off against the judicial jerk Big 3 Johnson who takes the Deck Master form of the awesome adjudicator Judge Man! Judge Man’s Deck Master ability allows Big 3 to clear the courtroom of all of Jonouchi’s monsters with a single pounding of his gavel! How can Jonouchi defeat a foe who can destroy Jonouchi’s monsters at will?
105. Courtroom Chaos (2)
Just when Jonouchi seems to gain the upper hand, he hits the longest streak of bad luck in the history of mankind! Has Jonouchi’s fortunes finally run out, or is a crooked judge ignoring the rules of the law?
106. Mechanical Mayhem (1)
Big 4 Nezbitt challenges Ryuji, Honda, and Shizuka for the right to gain control of three bodies at once! As Shizuka’s lack of dueling experience quickly becomes apparent with bonehead plays, will Shizuka’s errors cost her team the ultimate price when Honda and Ryuji can’t cover for her mistakes?
107. Mechanical Mayhem (2)
One down, two to go! With the loss of Honda, Shizuka is heartbroken. Can she pull herself together and remember the lessons Honda taught her to turn the duel around? Honda may be gone, but he did leave a gift behind...
108. Settling the Score (1)
Honda’s back... but he’s not who he appears to be when he kidnaps Mokuba! It’s time for Kaiba to stop monkeying around and rescue his brother, but he’s confronted by Big 5 Leichter! Will Kaiba be able to defeat him in time before he loses the lead on his brother?
109. Settling the Score (2)
Big 5’s Satellite Cannon attacks Kaiba’s monsters from deep space where none of Kaiba’s monsters can reach it! Mokuba’s unwavering faith in Kaiba inspires him to believe that his brother will pull out the victory, but Noa has plans to ruin their brotherhood...
110. Noah's Secret
Kaiba arrives at Noa’s sanctuary to rescue Mokuba, but Mokuba wants to stay with Noa! Has Mokuba seen the evil within Kaiba, or is something more sinister in the works? Meanwhile, the Big Five are done playing games; they’re going to steal our heroes’ bodies by force!
111. Merger of the Big Five (1)
Noa gives the Big Five one last chance to redeem themselves in a five-on-two tag team duel where Yugi and Jonouchi take on the entire Big Five! Despite their dueling legacy, can Yugi and Jonouchi win against the combined quintuple intellect of the cunning and devious KaibaCorp Board of Directors?
112. Merger of the Big Five (2)
The Big Five concentrate their attack on Jonouchi in hopes of knocking him out so that Yugi would be forced to duel all alone against their entire formidable force! To make matters worse, the Big Five keep switching their Deck Masters to take advantage of each of their unique abilities! Outmanned and overpowered, Yugi and Jonouchi are near the end of the line!
113. Merger of the Big Five (3)
The Big Five summon an almighty dragon that previously defeated Jonouchi, Mai, and Mokuba in an alternate virtual world! Facing their ultimate challenge, Jonouchi and Yugi pull out all the stops, but is that enough to avoid their minds being scattered over virtual reality?
114. Brothers in Arms (1)
It’s a duel for control of KaibaCorp when Noa squares off against Kaiba! But can Kaiba fight at full strength after he learns the hidden truth about Noa... and the tragic past that made him what he is today?
115. Brothers in Arms (2)
Noa’s Shinato's Ark steals monsters into its keep to use as an impenetrable wall of servants! How can Kaiba hurt Noa when Noa has an endless stream of monsters to protect himself with? And with every turn that passes, Noa’s secret strategy creeps to the forefront...
116. Brothers in Arms (3)
Kaiba’s about to finish off Noa, but Mokuba protects Noa from his final blow! Will Kaiba not forgive this treachery and sacrifice his beloved brother in exchange for freedom from Noa’s cyber prison, or will the brotherly bond remain unbreakable under rocky circumstances?
117. Noah's Final Threat (1)
Yugi, fed up with Noa’s treachery, takes Kaiba’s place in the duel. However, for every turn that passes, one of Yugi’s friends is transformed into stone! As more and more of his friends harden into solid rock, can Yugi defeat Noa before he runs out of turns and transforms into stone himself?
118. Noah's Final Threat (2)
One-by-one, Yugi’s friends are petrified into solid stone statues! But even though the gang is frozen solid, their spirits live on! Their combined souls energize Yugi into a noble fight, but is spirit going to win the duel when Yugi’s just not drawing the right cards?
119. So Close Yet So Far
Yugi has defeated Noa... but they still can’t escape from the virtual world! The real reason behind their entrapment is revealed... as is the true villain pulling the strings! All the secrets are exposed as Yugi and friends learn that there never was a chance to escape from the virtual world in the first place!
120. Burying the Past (1)
A missile will destroy the underwater base in thirty minutes, but our heroes are still trapped inside and can’t escape! As Kaiba squares off against his stepfather Gozaburo for their final anguishing battle, Yugi and friends are attacked by endless hordes of monsters! Their only hope is Noa, but they can’t expect help from their enemy... can they?
121. Burying the Past (2)
Kaiba squares off against Gozaburo – and his own demons – to try to finally conquer his painful past, but how can Kaiba defeat Gozaburo’s Exodia Necross which can’t be destroyed by spells, traps, or even attacks? Time is almost up before the missile’s explosion destroys Yugi and friends! Will the Battle City finalists beat the clock and live to duel another day in the stunning conclusion to the virtual world saga!
122. Back to Battle City (1)
Yugi and friends arrive at KaibaCorp Island where the Battle City finalists will compete in the ultimate dueling arena, the majestic Duel Tower that stretches hundreds of feet into the clouds! Get ready for the awesome four-person battle royal where any duelist can attack anyone else!
123. Back to Battle City (2)
Honor, friendship, revenge... As each duelist remembers what they’re fighting for, the battle royal rages on where none of the duelists know where the next attack is going to come from!
124. Back to Battle City (3)
Jonouchi may have fought some of the fiercest fights in Battle City, but has all his frontline training taught him to become an elite duelist, or is he still a cut below the other three big boys of Duel Monsters? Jonouchi’s gonna show what he’s made of in the conclusion to the four-man battle royal!
125. The Darkness Returns (1)
Marik ensnares Jonouchi in a Shadow Game where each duelist’s heart is linked with his monsters... literally! Every time a monster received damage, the duelist feels the pain instead! Can Jonouchi survive, much less win, a duel where he’s actually losing life points?
126. The Darkness Returns (2)
Not only does Marik’s Helpoemer send Jonouchi’s powerful cards to the graveyard before Jonouchi can use them, but Jonouchi also receives damage for every monster that goes to the graveyard! Running low on cards and life points, Jonouchi’s opportunities for staging a comeback are nearly depleted!
127. The Darkness Returns (3)
Trapped and near termination, Jonouchi thinks this duel can’t turn any worse... but Marik has all the pieces necessary to summon The Winged Dragon of Ra! Can Jonouchi prevent Marik from summoning the Egyptian God Card, or is victory simply not in the cards?
128. The Darkness Returns (4)
Marik transforms The Winged Dragon of Ra into its powerful form, the Egyptian God Phoenix! If Jonouchi can’t withstand the inferno flames of the Phoenix’s blazing fire, he’ll be burned to a crisp and lose the duel... plus his only chance to save Mai from her mental prison!
129. Clash in the Coliseum (1)
It’s the rematch we’ve all been waiting for! Yugi and Kaiba square off for the first time since Duelist Kingdom in front of thousands of ravenous fans for the right to challenge Marik! It’s time to duel!
130. Clash in the Coliseum (2)
While Kaiba combines the magnetic menace XYZ-Dragon Cannon for unmatched attack power, Yugi only has one lowly Queen's Knight to protect himself! Even worse, Kaiba has all the monsters necessary to summon Obelisk the Tormentor to finish Yugi off! Though overwhelmed and outmatched, nothing is going to stop Yugi from trying to summon his Egyptian God first!
131. Clash in the Coliseum (3)
The battle between the Egyptian Gods has begun! When Yugi’s Slifer the Sky Dragon clashes against Kaiba’s Obelisk the Tormentor, what will happen when two Egyptian Gods fight each other? It’s time to find out which Egyptian God is truly stronger
132. Clash in the Coliseum (4)
The clash of the two Egyptian God Monsters releases mystical energies that show Yugi and Kaiba visions of the ancient Egyptian past! What new answers do these images unlock, and what prophecies do they make for the future?
133. Clash in the Coliseum (5)
Kaiba summons three powerful Blue-Eyes White Dragons, but Yugi has no monsters remaining in his deck that can withstand their might! Is losing only a matter of time for Yugi, or will a long-dormant card from a fallen friend help turn the tide of battle?
134. Clash in the Coliseum (6)
Kaiba not only controls Blue-Eyes Ultimate Dragon, the monster he used to defeat Yugi at Duelist Kingdom, but his Final Attack Orders card leaves Yugi with only three cards remaining in his deck! If Yugi loses like he did in Duelist Kingdom, he’ll have to give up not only his Egyptian God Card, but also his one chance to save the world from Marik’s evil!
135. Battle for the Bronze (1)
Tired of Kaiba’s insults, Jonouchi challenges Kaiba for third place in the Battle City Tournament! Has Jonouchi mastered enough strategies to take down the top dog, or is Kaiba going to wallop Jonouchi like a pathetic puppy?
136. Battle for the Bronze (2)
Kaiba attacks with his mighty Blue-Eyes White Dragon, but Jonouchi has no monsters to defend with! Jonouchi’s luck has run out, so it’s time for him to rely on skill! Meanwhile, Anzu challenges Marik for control of the Millennium Rod, but will she survive against Marik’s mystical powers of great evil?
137. Battle for the Bronze (3)
Jonouchi and Kaiba’s battle reaches its roaring climax with the result of the duel hinging on one final spin of Time Wizard’s wheel! Will Jonouchi take down his biggest headache and actually teach Kaiba a thing or two about being a true duelist?
138. The Final Face Off (1)
It’s the critical Battle City showdown with the fate of the world at stake: Yami Yugi vs. Marik! In this twisted Shadow Game, if Yami Yugi loses, Yugi is taking a permanent vacation into the Shadow Realm! But if he wins, good Marik will be sent to the Shadow Realm while evil Marik remains! How can our hero win a duel where both outcomes are tragic?
139. The Final Face Off (2)
Marik proves that his The Winged Dragon of Ra is the strongest Egyptian God Card by destroying Slifer the Sky Dragon! None of Yugi’s cards can withstand its relentless assault, but a gift from Kaiba may be the key to turn the duel around…
140. The Final Face Off (3)
It’s Obelisk the Tormentor vs... Obelisk the Tormentor? Yugi can’t strike Marik’s life points because Marik’s indestructible Egyptian God Slime resurrects every turn! And with every turn that passes, Marik is one step closer to taking down Yugi with a final strike from The Winged Dragon of Ra...
141. The Final Face Off (4)
Even with the infinite attack strength of Obelisk the Tormentor, Yugi still can’t defeat The Winged Dragon of Ra! With Yugi at the end of his ropes and the maniacal Marik waging all-out war, can Marik’s oldest friend reach Marik in time to help him come to his senses before his insanity overwhelms him?
142. The Final Face Off (5)
Marik’s The Winged Dragon of Ra has destroyed both Slifer the Sky Dragon and Obelisk the Tormentor! Will the combined force of all of Yugi’s monsters be enough to defeat an Egyptian God Card that terminated two other powerful Egyptian God Cards? The fate of the duel, and the world, hangs in the balance with the finale of the Battle City Tournament!
143. One for the Road
KaibaCorp Island is set to explode in mere minutes, but the blimp’s engines are offline! If that isn’t bad enough, Kaiba and Mokuba are nowhere to be found! Can Yugi and friends escape from the island in time, or will they sink to the bottom of the sea?
144. Looking Back and Moving Ahead
As Anzu and Shizuka tour around the Town of Domino and reminisce about their friends’ battles during Battle City, they learn how much they’ve grown and far they’ve come... and how far they have left to go!
145. A New Evil (1)
The three Egyptian God Cards are stolen! A terrifying new villain emerges! And, as if things couldn’t get any worse, real monsters begin to appear around the world, terrorizing the population! Can Yugi and the gang discover how these strange events are connected, much less solve them, before the planet is destroyed? It’s a whole new adventure as the world descends into chaos!
146. A New Evil (2)
With Seal of Orichalcos, not only can Gurimo have ten monsters on the field at once, but each creature receives a power boost from Orichalcos’s malevolent energies! Yugi better find a way to protect himself against Gurimo’s super horde, for the loser of the duel will have his soul sealed away forever!
147. Legend of the Dragons
Not only is our world on the brink of apocalypse, but an entire domain of monsters is also on the verge of collapse! The guardians of both Earth and the monster domain must unite and fight against the largest terror they have ever faced, a malevolent menace whose body is miles in length!
148. The Creator Returns
Confusion abound when enemies become friends... and friends become enemies! Yugi and the gang set off on a cross-country trek when they’re asked for help from a one-eyed former foe! But will they get to him in time, for he is being watched by a “friend” who may have joined the dark side...
149. Deja Duel! (1)
Kaiba returns to Duelist Kingdom for a showdown against Pegasus! Wielding his newest whacked-out Toon terrors, Pegasus is ready to repeat his previous victory against Kaiba! Will Kaiba discover the secret behind Pegasus’s strategies before he loses his soul, just like he did on his first trip to Duelist Kingdom?
150. Deja Duel! (2)
Not only does Amelda’s mighty fiend gain attack points for every fiery monster on the field, but it can also take control of Kaiba’s monsters! With Amelda’s army growing while Kaiba’s squad whittles into nothing, will Amelda get his seething revenge, or will Kaiba be recognized as a true duelist and get aid from the monster domain?
151. An Unexpected Enemy
On the way to Industrial Illusions, Yugi and friends are ambushed by a band of motorcycle thugs - until their favorite friend soars to the rescue on the wings of her Harpie Lady! Mai’s back to help Yugi take down Dartz and save the world from annihilation... or is a topsy-turvy twist in the works?
152. My Freaky Valentine (1)
Can this be?! Mai has joined the enemy! Wielding the sinister sorcery of Seal of Orichalcos, Mai unequivocally calculates to trap Jonouchi’s soul for Dartz’s malevolent master plan! Is she brainwashed, or is there some deeper reason for her unexpected transformation?
153. My Freaky Valentine (2)
Taking advantage of the arcane abilities of Seal of Orichalcos, Mai coordinates her Harpie Ladies into devastating combat formations to whittle Jonouchi’s forces into worthless waste! With Jonouchi’s soul moments away from oblivion, is this the last we’ll ever see of him, or will a legendary guardian recognize Jonouchi as a true duelist?
154. My Freaky Valentine (3)
With the potent powers of Claw of Hermos, Jonouchi transforms Time Wizard into an almighty... hammer? Dazed and confused, can Jonouchi master the uncanny abilities of his new card to pound Mai’s Harpie Ladies before they slash him to shreds? And even if Jonouchi wins, Mai’s soul will be sent into the ether! It’s a no-win situation!
155. The Challenge
Professor Hopkins has discovered startling connections between the world’s chaotic conundrums, the Orichalcos stones and an ancient lost civilization! However, before he can reveal his findings to Yugi, he’s kidnapped by Rafael! Yugi’s on the trail, but is this an elaborate plan to trap the Pharaoh?
156. Fate of the Pharaoh (1)
Isolated on a steep mesa in Death Valley, it’s a Wild West showdown between Yugi and his fiercest challenge yet: Rafael and his group of guardian monsters! Rafael’s strong symbiotic relationship with his monsters won’t allow him to let a single one rest six feet under in the graveyard! Will Yugi be quick on the draw and break through his gang of guardians, or will Rafael show that he’s the new sheriff in town?
157. Fate of the Pharaoh (2)
Dartz’s master plan is finally revealed, and capturing Yugi’s soul is the catalyst to reset the very essence of history! With humanity on the line, Yugi calls on the legendary strength of Timaeus, but when it’s not enough to crack Rafael’s defense of gargantuan guardians, will Yugi resort to desperate measures and go against everything he believes in to make the riskiest move of his life?
158. Fate of the Pharaoh (3)
Using the awesome abilities of Seal of Orichalcos, Yugi grinds Rafael’s guardians into garbage... but he’s also slowly succumbing to the card’s evil influence! As darkness grows within his heart, Yugi’s monsters turn sinister! Yugi will do anything to win, including indiscriminately forsaking his precious monsters, but the consequences of his non-heroic acts may be his undoing!
159. Trial by Stone
Dartz has captured Yugi’s soul! Having betrayed his dearest friend, the Pharaoh sinks into the darkest depths of despair and loses his will to save the world! Broken and unmotivated, how will our heroes ever rescue Yugi, especially when Dartz has a duo of nefarious new recruits ready to eradicate them?
160. On the Wrong Track (1)
Divide and conquer - it’s a train ride to terror! A cross-country expedition turns tragic when Dartz’s new duelists separate Yugi from Jonouchi in order to capture their souls separately! Stuck in the middle of nowhere, can Jonouchi win without Yugi’s support against ranks of ravaging raptors? And can Yugi, in his greatest moment of weakness, pull himself together before he joins the other lost souls by taking the last train to oblivion?
161. On the Wrong Track (2)
While Haga sneakily infests and genetically manipulates Yugi’s monsters to metamorphose them into crude creepy crawlers, Ryuzaki’s prehistoric predators take a more forceful approach and run roughshod over Jonouchi’s forces! Nothing will stop Haga and Ryuzaki from quenching their thirst for revenge that’s been brewing since Battle City by capturing Yugi and Jonouchi’s souls!
162. On the Wrong Track (3)
Having lost the trust of Timaeus, Yugi can no longer use his guardian dragon against Haga’s insect invasion! Discouraged and confused, Yugi has lost his dueling instincts! As for Jonouchi, Ryuzaki’s deadly dinos have Jonouchi struggling to find a monster that has even the remotest chance of withstanding their relentless assault! Will Jonouchi realize that a certain iron knight, weighed down by his cumbersome armor, hasn’t unleashed his full power yet before he’s squashed into Jurassic juice?
163. Self Destruction
The train derails and plummets into a chasm, leaving Yugi and Anzu totally lost in the Rocky Mountains! Not only do they have to make their way back to civilization, but Yugi is about to embark on his greatest spiritual journey yet when he meets the mysterious Ironheart! Yugi is on a vision quest where he must travel through a past of evil to find and conquer his greatest foe... himself!
164. Reliving the Past
Weakened by his journey into the dark reaches of his heart, Yugi is in no shape to duel... but Dartz doesn’t care! Dartz sends out his ancient annihilator Orichalcos Soldier to finish Yugi once and for all! Ironheart struggles to help him, but he may pay the ultimate price from a battle that started ten thousand years ago...
165. Deck of Armor
Valon is ready to take on the world and fight... for the heart of Mai? And the first adversaries standing in his way are Ryuji and Rebecca! Not only is it a two-on-one handicap match, but Valon’s armor monsters have zero attack points! All the cards appear to be on Ryuji and Rebecca’s side, but when there’s more to the armor than meets the eye, who really has the advantage?
166. Flight of Fear (1)
Buckle your safety belts – it’s a duel thirty thousand feet in the air as Amelda squares off against Kaiba on top of an airplane flying at hundreds of miles per hour! If that wasn’t enough to make Kaiba airsick, the pilot’s missing, the autopilot is malfunctioning and the plummeting plane is on a collision course with a massive mountain!
167. Flight of Fear (2)
Amelda dispatches his airborne arsenal Air Fortress Ziggurat, a mechanical menace that’s not only armed with countless cannons but can also summon a battalion of Robot Tokens! How can Kaiba defeat an endless rank of robots, much less a monster the size of the plane itself? He’s running out of time to think of a plan - the plane is minutes away from crashing!
168. Paradise Found
Dartz has taken over KaibaCorp! The timing couldn’t be any worse - the only supercomputer in the world that can decipher the Atlantean hieroglyphics is housed within the four walls of KaibaCorp! Can Kaiba, with Yugi’s help, break into his own company which he’s protected with the latest in security technology? Not only is the company built to punish every unwanted intruder, but vicious monsters are hot on their tail, ready to feast on them!
169. Fighting for a Friend (1)
Dartz launches the final phase of his plan by having his minions of Orichalcos Soldiers attack all around the world, leaving Yugi and gang with no one left to trust! With chaos running rampant, Valon separates Jonouchi from his friends for a final showdown with Mai’s heart on the line! How can Jonouchi beat Valon by himself when both Ryuji and Rebecca couldn’t even leave a dent in Valon’s armor?
170. Fighting for a Friend (2)
Decked out in high-tech body armor and weapons, Valon is pummeling Jonouchi with punishing punches! Valon’s helmet also feeds him crucial data on Jonouchi’s monsters, allowing Valon to analyze and assess the optimum strategy to render Jonouchi’s forces obsolete! Can Jonouchi outthink the computer before he’s downsized into oblivion?
171. Fighting for a Friend (3)
With his scientifically-advanced armor, Valon systematically dismantles Jonouchi’s every move! However, Jonouchi is ready to strike back with his own modern armory as he combines Claw of Hermos with Rocket Warrior to form a never-before-seen cannon with incredibly devastating capabilities! As Jonouchi fires the final obliterating blast, victory is in his grasp... or is there more to Valon’s techno tactics than meets the eye?
172. Fighting for a Friend (4)
Jonouchi and Valon’s battle rages to its roaring climax as Jonouchi attempts to turn the duel around by augmenting the very same armor that Valon used against him! But is Jonouchi’s strategy just a pale imitation that’s never as good as the original? And there’s also no rest for the weary – after their duel is over, a new duelist is ready to pick up the pieces and battle the winner!
173. Fighting for a Friend (5)
Broken and battered after his exhausting battle against Valon, Jonouchi can barely stand up, much less duel! However, he has no time to rest before he faces a fresh and determined Mai! Both their souls are once again on the line inside Seal of Orichalcos, but unlike last time, this duel is NOT going to end in a draw! Can Jonouchi make it two victories in a row, even if it means trapping Mai’s soul away forever?
174. Grappling with a Guardian (1)
Not only is Jonouchi’s soul captured, but before this episode is over, another of our loved ones will also lose his or her soul! Also, it’s a rematch between the Pharaoh and Rafael – but this time, the Pharaoh doesn’t have Yugi to protect him! Is the Pharaoh still haunted by his devastating loss at the hands of Rafael? He better pull himself together, for Rafael is taking off the kiddie gloves and unleashing even more powerful guardians than before!
175. Grappling with a Guardian (2)
Rafael, unlike the Pharaoh, fully knows how to harness the powers of Seal of Orichalcos to his advantage to annihilate the Pharaoh while fortifying his own defenses! But as Rafael embraces the darkness within his heart, Rafael starts breaking his own bond with his monsters by destroying them for the greater cause! Rafael appears to be losing control and creating an opening for the Pharaoh’s counterattack, but Rafael has even more dreadful displays of terror in mind to finish off the Pharaoh
176. Grappling with a Guardian (3)
From the depths of darkness, Rafael calls forth Guardian Dreadscythe, a ravaging reaper that can never be defeated... for it resurrects automatically! As the invincible sickled stalker shaves off the Pharaoh’s life points every turn, how can the Pharaoh survive this onerous onslaught, much less rescue Rafael from the darkness feasting on his soul?
177. A Duel with Dartz (1)
It’s time for the endgame! After discovering the location of Dartz’s secret base in the middle of the ocean, our heroes are on their way to stop Dartz once and for all –with the entire navy as their escort! However, Dartz’s island is magically guarded with thundering maelstroms and tornadoes that prevent anyone from approaching! Can they reach Dartz before he resurrects the lethal Grand Dragon Leviathan from its millennial slumber?
178. A Duel with Dartz (2)
Dartz shows Yami and Kaiba the history of Atlantis, how the Orichalcos drove them into insanity, and how he lost his wife. In an attempt to save his people, Dartz made a contract with the Great Leviathan to use the Orichalcos to purge mankind, in order to restore "paradise." However, he was stopped by the three Legendary Dragons and former King Ironheart. Back in the duel, Dartz plays the second layer of the Seal of Orichalcos, Orichalcos Dueteros, and he uses his Mirror Knight Calling to summon his four Mirror Knights, each containing the souls of Yugi, Joey, Pegasus and Mai. However, if the Knights are destroyed, their souls may be lost forever.
179. A Duel with Dartz (3)
Dartz plants the souls of our captured heroes into Mirror Knights to use them as puppets to fight the Pharaoh and Kaiba! How can the Pharaoh duel when attacking Dartz may force him to attack Yugi? Does he dare risk eliminating his best friend forever? Our heroes better beware, for this is the least of Dartz’s malevolent manipulations as his dark designs come to light!
180. A Duel with Dartz (4)
It’s a multi-pronged attack as Dartz adds a third ring to Seal of Orichalcos, stopping the Pharaoh and Kaiba from doing... anything! Even when they manage to attack, Dartz’s Orichalcos Kyutora absorbs all damage! Furthermore, to add insult to injury, Dartz summons the thundering Orichalcos Shunoros to pound the Pharaoh and Kaiba into pancakes! It’s game over, for even the guardian dragons are little match against this battling behemoth!
181. A Duel with Dartz (5)
Kaiba’s soul has been captured, leaving the Pharaoh all alone to fend for himself against the invincible forces of Dartz and the Orichalcos! Will his friends reach out from the beyond to give him one last fighting chance before the Pharaoh sinks into the inescapable depths of despair? For in the darkest time of need, hope still resides among the legendary dragons as they reveal their true identities...
182. A Duel with Dartz (6)
Dartz calls forth Divine Serpent Geh, a sinister snake with infinite attack points! Yugi counters by joining the three legendary dragon knights into the mighty Timaeus the Knight of Destiny, but is that enough to combat a monster with limitless strength? As the great forces clash, the gateway opens for the final endgame as the world-devourer Grand Dragon Leviathan and the legendary Atlantis rise out of its watery grave!
183. Rise of the Great Beast (1)
It’s the brawl for it all! All the monsters of Earth join forces with the survivors of the monster domain for an epic showdown against Grand Dragon Leviathan with the fate of both worlds hanging in the balance! But the tide of battle is turning against our heroes as Grand Dragon Leviathan unfurls gruesome tentacles to snatch Yugi and his crew and absorb them into its body!
184. Rise of the Great Beast (2)
Grand Dragon Leviathan’s thunderous roars unleash hundred-foot tall waves worldwide to destroy every town and city on Earth and wash away all traces of humanity! How can Yugi’s simple soul stop the annihilation of the planet from the greatest natural disaster in history? Billions of lives are at stake in the thrilling conclusion where failure means extinction!
185. Unwanted Guest (1)
Yugi and the gang have saved the world from Dartz and his Grand Dragon Leviathan, but they’re about to face their biggest challenge yet – How will they get home when they have no money?! Fortunately, Kaiba has a plan... but there’s a catch! It’s time for the KC Grand Championship!
186. Unwanted Guest (2)
Yugi is trapped inside the Duel Dome, and the only way to escape is by defeating the Duel Computer – a calculating contraption programmed with the skills of the world’s top duelists! Since the Duel Computer has access to thousands of cards to create a devastating deck, how can Yugi win when he’s forced to use an amateur deck that barely contains any spell or trap cards?
187. Let the Games Begin! (1)
It’s the start of the KC Grand Championship! Sixteen of the world’s greatest duelists are all vying for a chance to challenge Yugi as the King of Games! There’s no time for Jonouchi to revel in the festivities, for he’s in the first match against the not-so-mysterious masked duelist Mask the Rock! But when Jonouchi forgets that it’s time to duel, if he doesn’t reach the duel arena in time, he’s disqualified! Will Jonouchi’s bonehead move cost him the tournament before he even draws his first card?
188. Let the Games Begin! (2)
Mysteries abound! How does Mask the Rock know all of Jonouchi’s strategies? How can Jonouchi stop the masked master when he gathers his ancient cards to unleash the fiercest monster from the great past? But the biggest mystery is: How can Jonouchi not know who Mask the Rock is?
189. Child's Play
It’s the second match of the KC Grand Championship as Rebecca faces the kung-fu kicking Asia champion Vivian Wong! However, there’s more at stake than just winning the duel – Yugi’s heart is on the line, whether he likes it or not! At the other end of Kaiba Land, a couple of familiar former champions sneak into the tournament, only to find themselves facing a threat that sends shockwaves throughout all the competitors!
190. Down in Flames (1)
The first round is over, leaving eight duelists to compete for the right to face Yugi for the KC Grand Championship! Unfortunately for Jonouchi, his next opponent is Sieg Lloyd, the dashing duelist who defeated both Haga and Ryuzaki in one turn! Things may be bad for Jonouchi, but Kaiba has his hands full when all the rides in Kaiba Land go haywire! Can Kaiba find out who’s behind all the sabotages before the tournament is ruined?
191. Down in Flames (2)
Sieg activates Ride of the Valkyries, the same card that defeated both Haga and Ryuzaki at the same time! If that one card can defeat two duelists instantly, what chance does Jonouchi have all by himself? Jonouchi better have one last card to turn this duel around before Sieg’s Valkyries carry him off to Valhalla!
192. A Brawl in a Small Town (1)
In the semifinals of the KC Grand Championship, it’s a duel between child prodigies as Rebecca faces Leon Wilson and his fairy tale faction! Rebecca is counting on Yugi to cheer and support her, but Yugi has bigger problems to ponder – Grandpa is missing!
193. A Brawl in a Small Town (2)
Yugi finds Grandpa’s kidnapper, but is it really a kidnapping? The truth is painful – literally! While Yugi unravels the truth, Rebecca is starting to unravel when her dragons fall prey to Leon’s fervent fables! Rebecca must think of a new plan quick or there will be no happy ending!
194. One Step Ahead (1)
It’s Sieg vs. Leon for the right to challenge Yugi in the KC Grand Championship Finals... but Kaiba stops the duel! Why would Kaiba interfere in his own tournament? The answers may lie in the very origins of KaibaCorp and the invention of the Duel Disk!
195. One Step Ahead (2)
It’s a battle between Siegs’s Valkyries and Kaiba’s Blue-Eyes White Dragon! Siegs quickly gains the advantage by destroying Kaiba’s monsters before he can even draw them! With Siegs’s army growing in strength while Kaiba’s forces falter, Siegs is unstoppable!
196. Sinister Secrets (1)
It’s Yugi vs. Leon for the title of King of Games at the KC Grand Championship! However, something sinister lurks in the shadows, for this duel is more than just getting the crown! Sieg’s greatest revenge is about to commence as his real master plan is unleashed!
197. Sinister Secrets (2)
Leon is Sieg’s younger brother, and he’ll avenge his family’s loss! Leon’s fairy tales are giving Yugi nightmares, but the worst is yet to come because Leon has Sieg’s mysterious and special card. Sieg claims the card will take down KaibaCorp, but how can one card instantly destroy what Kaiba spent years building up?
198. Sinister Secrets (3)
Golden Castle of Stromberg is infecting the world’s Duel Disks with a virus that will destroy KaibaCorp! If Yugi doesn’t destroy the card, the virus program can’t be stopped – but Golden Castle of Stromberg can’t be destroyed by traps or spells! How can Yugi destroy a card that was engineered for ultimate survival and optimal destruction? KaibaCorp is on the edge of bankruptcy in the conclusion of the KC Grand Championship saga!
199. Tomb of the Nameless Pharaoh
Grandpa found the Millennium Puzzle decades ago, but little is known about the terrors, traps, turmoil and treachery he faced to find the ancient artifact! See how it all began as we learn how Grandpa unearthed the Millennium Puzzle – for without his discovery, Yugi would never have solved the Millennium Puzzle forty years later!
200. Spiritual Awakening
The evil spirit within the Millennium Ring has reunited with Bakura, yearning and prepped with a diabolical new monster to create the ultimate Shadow Game! And his first target is... Kaiba! The pieces are quickly coming together for the final chapter in the saga of the Pharaoh!
201. Memoirs of a Pharaoh
Yugi and friends are going to the dawn of the duel, to the land where it all began, to the land where the Pharaoh’s mysteries lie: Egypt! The Pharaoh begins his journey to recover his memories, separating himself from Yugi and traveling thousands of years back in time! What will the Pharaoh discover about the secrets of his past? And is this the last time Yugi and the Pharaoh will see each other?
202. The Intruder (1)
The past is quickly becoming perilous as the fearless bandit king Bakura has invaded the Pharaoh’s palace to take down the keepers of the seven Millennium Items single-handedly! Meanwhile, Yugi and friends search for the only door within the endless labyrinth of the Puzzle that leads to ancient Egypt, but how can they find a door that even the Pharaoh couldn’t find? If they can’t find the exit, they’ll be lost in the labyrinth forever!
203. The Intruder (2)
Even with the potent power of Obelisk the Tormentor, the Pharaoh couldn’t prevent the bandit Bakura from escaping! Everyone knows that treacherous thief will return for a rematch, so Seto has a plan to create a powerful army... but not only is his strategy dangerous, it’s inhumane!
204. Makings of a Magician
Mahad vows to stop the bandit king Bakura’s sneak attacks once and for all, but he may have made a promise he can’t keep! The bandit Bakura’s Diabound is more powerful than before because it has the ability to absorb its opponent’s abilities! Two entered the underground chamber, but only one will escape in the most dangerous duel yet!
205. Birth of the Blue-Eyes
Mahad, the first of the Pharaoh’s guardians, has fallen! Even worse, the bandit king Bakura now has the Millennium Ring, making his Diabound even more unstoppable! However, in these darkest of times, there are glimmers of hope – not only have Yugi and pals finally found their way to ancient Egypt, but Seto may have found the power to defeat the bandit Bakura within a fragile young girl...
206. Village of Lost Souls
The origins of the Millennium Items are revealed! Who forged these powerful artifacts, and why were they created? Though the Millennium Items are powerful, such power comes with a heavy price... a debt that may never be able to be repaid!
207. A Reversal of Fortune
The Pharaoh calls forth the mighty Egyptian God Slifer the Sky Dragon to fight the bandit Bakura’s Diabound, but when Diabound starts attacking the townspeople, the Pharaoh must protect them, even if it means sacrificing himself! Furthermore, Diabound can hide in the darkness, so how can the Pharaoh and the guardians fight an enemy they can’t see?
208. In Search of a King
The bandit Bakura has stolen the Millennium Puzzle and sent the Pharaoh plummeting into the abyss – now he’s another step closer to obtaining all seven Millennium Items and resurrecting the malevolent Zorc, the greatest evil of all time! While the bandit king is close to executing his master scheme, Aknadin has set his own grand plan into motion – now that the Pharaoh is gone, he wants Seto to become the new Pharaoh!
209. Village of Vengeance (1)
Yugi and the Pharaoh are reunited, but the Pharaoh is powerless without the Millennium Puzzle! However, that won’t stop the Pharaoh from a final showdown against the bandit king Bakura – he departs for the notorious thief’s cursed village where the spirits of old are ready to tear the Pharaoh down! Yugi and pals have their own mission to help save the world, but little do they realize that their seemingly-innocent journey will soon have them risking their lives...
210. Village of Vengeance (2)
It’s the showdown in the sands between the bandit Bakura and his ever-growing Diabound versus the Pharaoh, Mahad the Dark Magician and the remaining guardians of the Pharaoh! Though our heroes outnumber the bandit king, countless wandering spirits in the underground temple give their strength to Diabound! If the Pharaoh falls, the supreme evil Zorc will finally rise to destroy the planet!
211. Village of Vengeance (3)
With the help of his father’s spirit, the Pharaoh and his guardians defeated the bandit Bakura’s Diabound and stopped the horrible Zorc from resurrecting... or did they when a traitor is revealed amongst the guardians’ midst!
212. Village of Vengeance (4)
The secret is out! The Pharaoh’s journey was more than a trip to the past – it’s the greatest Shadow Game ever created! Yami Yugi and Yami Bakura’s Shadow Game has already reached apocalyptic proportions, but it’s only the beginning of cataclysmic events! Aknadin has taken the form of the powerful Great Shadow Magus and embedded the seven Millennium Items into the sacred stone! The countdown to Zorc’s resurrection – and the end of civilization – has started!
213. Village of Vengeance (5)
Zorc’s incredible shadow energies have resurrected the bandit Bakura and his Diabound! With a second chance at revenge, the bandit king has broken up the Pharaoh’s team so that he can divide and conquer them one at a time! With his horde of monsters hunting our heroes, will any of them survive to see another day?
214. Name of the Game
Karim is the next to fall under the bandit Bakura’s assault, and the ravaging robber won’t stop until he conquers the rest! The hope of mankind rests on Yugi’s shoulders as he arrives at the final temple chamber where the Pharaoh’s name is located, but something unexpected is waiting for them – a sinister surprise that can cost them their lives! Yugi and friends may have trouble figuring out what to do, but the bigger question lies with Seto – will he join Aknadin and help destroy the Pharaoh, or will he stay with the Pharaoh and turn his back on his own father? A girl with blue eyes may sway Seto’s decision!
215. The Dark One Cometh (1)
After a nearly eternal slumber, the all-powerful Zorc has resurrected, plunging the world into darkness! Zorc has one goal: annihilate the world until there’s nothing left but an empty void! The present era is not safe either, for if Zorc destroys the past in this Shadow Game, the present will be destroyed as well! However, all hope is not lost because Yugi and friends have learned the Pharaoh’s name! Unfortunately, Yami Bakura stops Yugi and challenges him to a duel where losing all your life points means losing your life!
216. The Dark One Cometh (2)
The Pharaoh and his guardians are down to their last line of defense as Shada falls victim to Zorc! The Pharaoh desperately wants to summon the three Egyptian Gods, but he can’t without his Millennium Puzzle! Mankind’s last chance may lie with Shimon – he’s ready to turn the tables by calling forth a legendary and unstoppable obliterator!
217. The Dark One Cometh (3)
Even Exodia the Forbidden One was unable to defeat Zorc! However, Exodia was able to buy enough time for the Pharaoh to get his Millennium Puzzle back – he can now summon the almighty Egyptian Gods! It’s time for the Pharaoh’s counterattack in the biggest brawl in history!
218. The Dark One Cometh (4)
The three Egyptian Gods have been defeated! The Pharaoh is severely hurt and unable to stop Zorc from setting fire to the city, but our heroes aren’t giving up! It’s not double vision when Seto and Kaiba transcend time to confront Zorc!
219. In the Name of the Pharaoh
The Pharaoh and Kaiba’s combined strength couldn’t defeat Zorc! All our powerful heroes have fallen... except Yugi! Yugi must give the Pharaoh his name, but Yugi doesn’t know how to read ancient Egyptian text! All bets are off in the final clash where Yugi has to protect the past to save the future!
220. The Final Journey
Pharaoh Atem, Yugi and friends have defeated the bandit Bakura and Zorc, but the final test still awaits! Yugi must duel... Atem! As they set sail to the final dueling grounds, everyone realizes that after many years, this may be the final night Yugi and Atem have together...
221. The Final Duel (1)
The time of destiny is now! Yugi vs. Atem! If Yugi defeats Atem, Yugi proves he's ready to stand on his own, and Atem can join his friends in the world beyond... but Yugi and Atem will be separated forever! If Atem defeats Yugi, they can stay together... but Atem will not journey to the next world! The final test is about to begin!
222. The Final Duel (2)
Atem has summoned all three Egyptian Gods! What chance does Yugi have against these powerful creatures that no one has been able to defeat? Yugi better think of a strategy quickly or this duel will be over soon!
223. The Final Duel (3)
Not only does Atem still have all three Egyptian God Cards, Yugi doesn't have a single monster on the field! Yugi claims that he has a combo that will defeat the Egyptian Gods, but is he simply bragging or does he actually have a plan? The duel of destiny between the closest of friends rages on!
224. The Final Duel (4)
Yugi and Atem – more than friends, closer than brothers. Will they stay together, or is it time to say goodbye? It’s the final answers, the final duel and the final time we will see our friends in the rousing conclusion to Yu-Gi-Oh!