Season 1 Episodes
1. The Quest Begins
Prince Nestor and his Griffin companion Graer flee the Katastrophe brothers as they search for Quest.
2. The Not-So-Great Escape
Nestor, Quest and Graer travel to the town of Effluvium seeking Gatling. Gatling knows where to find the Dagger of Way which will lead Nestor to the five swords which make up the Shatter Soul Sword.
3. Between a Rock and a Hard Place
Nestor and Quest encounter some talking rocks who claim to know the location of the Dagger of Way. They're lying.
4. Bottoms Up
Nestor discovers the map to the Dagger of Way and accidentally imprints it on his butt. Many butt jokes ensue.
5. The Hills are Alive with the Sound of Anna Maht
The crew encounters the Sorceress Anna Maht, who turns out to be a gushing, teenage fangirl for Quest.
6. Where There's a Way
Way leads the crew into a swamp where they encounter monsters. Nestor accuses her of being a bad navigator. Feeling unwanted, Way quits the crew.
7. Croc-a-Doodle-Doo
Way reveals that Nestor can activate the Earth Sword by battling the Crocadoodle-Doo monster. They travel to Crocadoodle Ville, a Vegas-like tourist town in the middle of a swamp.
8. Tournament of Punishment
Way tells the gang that the sword of Fire can be found at the Palace of Punishment, a dark, scary castle. There's an annual criminal tournament there and the sword is the grand prize.
9. No Prophet No Gain
The crew encounters the prophet Augie, (who Anna Maht idolizes) who they hope will lead them to the next sword, because Way has a cold and can't show the way .
10. Trial of Anna Maht
The crew has to pass through the valley of the Shrieks, lizard like civilized creatures. In an attempt to conjure up some food, Anna Maht brings the forest trees to life. The Shrieks come, arrest Anna and take her to the Republic of Shriek. She must pay "the ultimate price" for being a witch
11. Death by Mockery
The crew seeks the Chamber of Fire in order to activate the fire sword. The Chamber of Fire lies within a volcano, past the Crater of Mockery
12. Lanze the Boil
The crew begins searching for the water sword. The pass through the giant corn maze, outwit a pair of Loberman Pinchers and arrive at Mr. Jim's town
13. Rolling Nestor Gathers No Moss
In the forest of the Unforgiven, Anna Maht tries to bring a tree to life to ask for directions. It's a mirror tree so the spell bounces off the tree, reverses, and turns Nestor into stone. Quest takes the opportunity to quit the adventure, leaving Gatling in charge.
14. Mini Quest
We find the crew battling with a horde of Lipsuckers. During the battle, Quest falls into the Lake of Little and shrinks down to only 5 inches tall. Spite learns of this and unleashes the Super Hopasaurus Rex. The crew goes looking for the Orb of the Conquerors to restore Quest to full size.
15. In Search of the Royal Family
Nestor recovers the Aqua Diamond which activates the Water Sword. At the behest of Lord Spite, Deceit captures Anna Maht, takes her form and infiltrates the group.
16. As the Superworm Turns
- The heroes look for the Air Sword in the Real Super Great Canyon, or more specifically in Dust Devil Ravine, which is inhabited by giant carnivorous worms called Tremordites
17. Fall of Odyssia (1)
While looking for water, the heroes enter the Valley of Sorrows, whose mists cause them to relive their worst regrets. We get to see mistakes from the past of Graer, Anna, Gatling and Nestor.
18. Fall of Odyssia (2)
Affected by the mist, Quest relives his past.
19. Rash to Judgement
Looking for clues on how to activate the Air Sword, the heroes go to the Bed of Toenails, where Nestor gets a rash from the toenail fungus
20. Harvest Day
he heroes have found and activated the Earth, Fire, Water, and Air swords, so they decide to celebrate before they search for the Energy sword, by going to a Harvest festival.