Season 3 Episodes
1. Dizzy Deputies
A swamp pirate, Jean La Fitt, runs amok and spoils Ruff and Reddy's fishing trip.
2. Later Later, Alligator
Deputized by Sheriff Cotton E. Pickens, the boys and Pickens are pursued by an alligator.
3. Gator Caper
The alligator, knocked out by La Fitt, makes friends with Ruff after he revives him.
4. Chip Off the Old Chopper
Ruff names the alligator Chopper, and adds him to the pirate posse.
5. La Fitt to Be Tied
La Fitt is cornered but makes an escape.
6. Hide and Go Seek on Okeechonokee Creek
Ruff, Reddy and Sheriff Pickens try to find La Fitt's hideout.
7. Boom Boom Doom
La Fitt turns his cannons on our heroes.
8. Spellbound Fool in a Round Whirlpool
LaFitt creates a whirlpool to stop Pickens, Ruff and Reddy.
9. Fast Chase Through a Spooky Place
Our heroes look for LaFitt's hideout.
10. Looks Like the End for a Cotton Picking Friend
Cotton Pickens nearly meets his doom.
11. No Laff on Half of a Raft
Chopper nearly destroys the raft our heroes are using.
12. Gator Thrills and Whooshmobiles
Ruff turns Chopper into a makeshift whooshmobile.
13. Trapped and Snapped Sap
Chopper helps with the final corralling of LaFitt.
14. Spooky Meeting at Spooky Rock
Ruff and Reddy are trainbound for Spooky Rock where a rendezvous with Professor Gizmo is to take place
15. Dig the Bigger Digger
Gizmo presents his invention, a mobile borer with which he plans to gather substrata data in the mountains. The outlaws Killer and Diller follow our heroes.
16. The Secret Bizz of Professor Gizz
Killer and Diller watch in amazement as Gizmo tests out his borer.
17. Test Hop Flip Flop
Satisfied with the borer's success, Killer and Diller plan to hijack it with the plan of finding the Lost Dutchman mine.
18. Sticks and Stones and Aching Bones
Killer and Diller show up and force Gizmo to drive the borer to the Lost Dutchman mine.
19. Gun, Gun, Who's Got the Gun?
After a lights-out fight, Ruff gets the drop on Killer and Diller. Reddy ties them up and transports them away to the nearest jail.
20. Big Papoose on the Loose
A bump in the road causes Killer and Diller to bump off Reddy's car. The outlaws make a getaway with Reddy in pursuit.
21. Mine, Mine, All Mine Gold Mine
Jumping off a railroad bridge, Killer and Diller land in a river. Reddy returns to the borer.
22. Gold Data in the Substrata
Gizmo, Ruff and Reddy discover an illuminated mine. Killer and Diller discover a secret entrance back to the mine.
23. The Ghost with the Most
Our heroes meet Schultz, the ghost of the Lost Dutchman. Killer and Diller pursue him in a merry chase.
24. In the Soup with a Supernatural Snoop
Killer and Diller force Ruff, Reddy and Gizmo into piling the borer with bags of gold.
25. Sneaky Knaves in the Caves
Schultz secretly leads our heroes to a safe place while having fun at Killer and Diller's expense.
26. Tailspin Twins
Schultz lets Killer and Diller leave with all the gold they can carry. But there's a catch -- the gold disappears once the two are outside, and their entrance is sealed off.
27. Sky High Fly Guys
After running afoul of a carnival policeman, Ruff and Reddy hide out in a hot-air balloon which slips its moorings.
28. A Tisket, a Tasket, Who Lost Their Basket?
Ruff and Reddy find themselves in midair.
29. Three's a Crowd in a Cloud
Ruff and Reddy try to ward off a giant vulture which is attacking their balloon.
30. Fine Feathered Birds of a Feather
Ruff and Reddy land near an island and hear a voice repeatedly calling, "Help! Murder! Police!"
31. A Bird in Hand Is a Handy Bird
Our heroes find a Swedish sailor, Skipper Kipper, and his parrot Squawky Talky, held prisoner by Captain Greedy and Saltwater Daffy. The two yeggs want a map to a treasure from Kipper.
32. No Laffy Daffy
Guarding the shack where Kipper and Squawky Talky are imprisoned, Daffy hears Ruff and Reddy's voices.
33. Tiff on a Skiff
Ruff and Reddy help Kipper and Squawky escape, much to Captain Greedy's irritation.
34. Sub a Dub Dub
Our heroes and Skipper and Kipper commandeer Captain Greedy's sub.
35. Squawky No Talky
Having returned to power of their ship, Greedy threatens bodily harm to Squawky Talky if Kipper doesn't reveal the map.
36. Big Beak Tweaks Big Sneak
Squawky Talky turns the tables on Saltwater Daffy.
37. Off on a Toot with the Loot to Boot
Captain Greedy and Saltwater Daffy leave the island under the pretense of giving up the search. Skipper Kipper reveals the map to Ruff and Reddy.
38. Thanks a Lot for X Marks the Spot
Once the treasure's location is exposed, Greedy and Daffy return.
39. Tail of a Sail in a Whale
Greedy and Daffy obtain the treasure, which winds up getting swallowed by a whale.
40. Misguided Missile
Ruff and Reddy answer an ad for the promise of travel and adventure. A wily professor tricks them into taking off in a rocket ship.
41. Triple Trouble Trip
The professor instructs Ruff and Reddy to gather information on the moon as they orbit around it.
42. Around the Moon in Eighty Ways
An errant button press sends the rocket off course.
43. Button, Button, Who Pushed the Button?
The rocket heads for a mysterious planet.
44. No Traces of Aces of Spaces
The boys are held captive by a race of tiny aliens, the Lilipunis.
45. Lilipunies Meet Mooney Goonies
Bound by the Lilipunies, Ruff and Reddy plead their case.
46. Little Guys are a Big Surprise
Ruff and Reddy, along with the Lilipunies, are menaced by a creature called the Blop.
47. Two Is Company — a Million Is a Little Crowded
Reddy's dander is raised when he sees the Blop picking on the Lilipunies.
48. Big Bop for a Big Flop
Reddy fights back against the Blop, who takes Ruff captive.
49. Things Get Tough for Ruff — Sure 'Nuff
Reddy searches the Blop's cave for Ruff.
50. Whap — Caught in a Trap by a Sap
The Lilipunies help Reddy construct a spider web with which the catch the Blop.
51. Spin, Spin a Web to Catch a Blop In
The boys beat a hasty retreat to their rocket.
52. Have Blop, Will Travel
After the Blop gets away in the boys' rocket, the Lilipunies come up with a mode of transportation for Ruff and Reddy to return to Earth.