The Chronicles of Narnia

The Chronicles of Narnia Prince Caspian / The Voyage of the Dawn Treader

TV Show

Prince Caspian / The Voyage of the Dawn Treader Plot

Young Prince Caspian of Narnia wonders and dreams about the old days of Narnia when animals talked, and there were mythical creatures and four rulers in Caer Paravel. But his uncle and aunt don't like to hear him thinking of such things, and plan to murder him and take his throne. Caspian's tutor, Dr. Cornelius manages to save him, and not only teach him about the old ways, but bring him into the real Narnia and introduce him to the real Narnia. But Caspian's plight is desperate, and he must use the legendary horn to call help from another world: Peter, Susan, Edmund, and Lucy. Lucy and Edmund are sent back to Narnia, along with their cousin Eustace, to assist Caspian on a voyage. Along their journey the children battle dragons and sea serpents, and sail across a golden lake to reach the edge of the world.

The Chronicles of Narnia Prince Caspian / The Voyage of the Dawn Treader aired on November 19th, 1989.

Prince Caspian / The Voyage of the Dawn Treader Episodes

40

1. Prince Caspian (1)

November 19th, 198930 min

Troubled times have returned to the magical land of Narnia. Prince Caspian vows to free the persecuted animals and dwarfs and calls for help to save his kingdom.

40

2. Prince Caspian (2)

November 26th, 198930 min

The siblings rush to help Caspian in the Narnian civil war.

40

3. The Voyage of the Dawn Treader (1)

December 3rd, 198930 min

Nasty cousin Eustace accompanies Lucy and Edmund on a new adventure in Narnia.

40

4. The Voyage of the Dawn Treader (2)

December 10th, 198930 min

The Dawn Treader comes to rest off an island where dragons live and breathe.

40

5. The Voyage of the Dawn Treader (3)

December 17th, 198930 min

Prince Caspian and his followers fight off a sea serpent and meet more magic in their search for the missing Lords.

40

6. The Voyage of the Dawn Treader (4)

December 24th, 198930 min

The world's end and the final enchantment draw near.