Season 2 Episodes
1. Outlaws Of Orion
A group of bounty hunters from the planet Orion capture the SuperFriends in order to collect a reward. The SuperFriends must find some way to escape from them. The Wonder Twins find a magic lamp, the evil Space Genie of it gives them three wishes, which lead to trouble. However with the last wish, they never used the lamp.
2. Three Wishes
3. Scorpio
4. Mxyzptlk's Flick
5. Sink Hole
6. Alien Mummy
7. Evil From Krypton
When Earth's sun suddenly turns red, Superman loses his powers. The SuperFriends discover that a Kryptonian named Zycree has escaped from the Phantom Zone and is causing the sun to turn red in order to get revenge on Superman. In order to save Superman, the SuperFriends must stop Zycree.
8. The Creature From The Dump
A chemical spill in a junkyard produces a powerful junk monster that manages to infect Batman when the SuperFriends arrive to stop it. Batman turns into a junk monster and Robin and the Wonder Twins must find a cure before it is too late for Batman.
9. Aircraft Terror
A strange thunderstorm turns airplanes into winged creatures. Batman, Robin, and the Wonder Twins must figure out some way to reverse the effects of the thunderstorm.
10. Lava Men
The king of the Lava Men arrives on the surface of the Earth through an erupting volcano. When he tries to take over the planet the SuperFriends must join forces to stop him.
11. Bazarowurld
Bizarro tricks Superman and Black Vulcan into coming to his planet. There the SuperFriends are amazed by the strange world and try to avoid the always dangerous Bizarro.
12. The Warlord's Amulet
The SuperFriends travel to Japan when a Warlord from Japan's past plots to take it over through the use of a magic amulet that provides for him a powerful army.
13. The Iron Cyclops
A strange alien known as the Iron Cyclops tries to steal Earth's gravity. As Batman scrambles to keep everything on the ground, the SuperFriends must fly off into space in order to confront and stop the Iron Cyclops.
14. Palette's Perils
Wonder Woman and El Dorado must deal with an evil artist named John Palette who paints monsters and uses an electronic device to brings them to life to steal.
15. Colossuss
An gigantic alien named Colossuss comes to Earth. When his enormous size begins to endanger the planet, however, Superman and Apache Chief must work together in order to get rid of him.
16. Stowaways From Space
An alien with the ability to project false images of itself stows away on an unmanned space ship. When he comes to Earth he tries to take it over. Superman and the Wonder Twins must figure out some way to stop him.
17. The Scaraghosta Sea
When a submarine is sucked into a giant whirlpool, Aquaman takes Batman and Robin to an underwater ship's graveyard. There they discover that the crew of the submarine is being held hostage by a groups of pirates who are intending to use the submarine to get back to the surface. The SuperFriends must rescue the hostages and stop the pirates.
18. The Witch's Arcade
At an arcade a witch uses a device to shrink the Wonder Twins and Wonder Woman. She forces them to play games. In order to regain their normal size, Wonder Woman and the Wonder Twins must win games and escape.