Season 10 Episodes
1. Stakes, Buys and Video Games
The buyers squeeze the City of Orange for some amazing lockers. Ivy gets a hole in one with an unusual landscaping tool. Darrell's eye for upscale furniture finds him a high end hoard. Rene maxes out on a video game console and Mary's fortunes leave her leaving empty handed.
2. Goodness, Gracious, Great Coats of Fire
Moreno Valley gives Darrell a chance to school his friend in daredevil-ing. Dave's fortunes go up in flames. Jarrod and Brandi dive back in, only they hit the bottom.
3. Bright Lights, Big Biddies
Dave augments his inventory with a medical device. While Rene finds his furniture locker enlightening and Ivy finds some unexpected green.
4. The Nutty Appraiser
Adelanto is the site of the Dotsons’ return; Dave tries to get his motors runnin’; Darrell stumbles over a curious collection; Rene finally goes nuts.
5. Who Wants to Be a Mil-li-NER?
Costa Mesa offers Rene a bit of unexpected "high" tech. Meanwhile Darrell goes on a cross cultural haberdashery and Kenny kick starts his career with some "hot" pockets.
6. I Learned it From Watching You!
The team stop in Huntington Beach where Rene’s daughter steps up; the Schulzes and Passantes add to their outdoor options; and the Gambler meets the predators.
7. Quoth the Kenny: Kumbaya!
Darrell's pupil has a gothic graduation; Kenny goes "low key undercover," uncovering a new career opportunity.
8. Pop, Lock & Auction
Ivy takes a chance on his own party locker; Brandi & Jarrod get back to basics; Rene gets advice on his presentation.
9. Happiness Is a Warm Laser Gun
Mary finally manages to find a vintage goodie in El Monte; Ivy uncovers decades-old family fun; while Darrell re-visits a childhood pastime.
10. That's the Way the Terra Cotta Crumbles
Kenny finds some relief in a unit; Brandi & Mary join forces; Dave stumbles across an historic find.
11. Granny Get Your Gun
Ivy can't get enough from Montebello; Dave gets a taste of carnival fun; Brandi & Jarrod shred vintage-style.
12. Olé/GYN
Mary's locker brings out her inner voice; Kenny tries to clothe America; Brandi & Jarrod get a leg up on the competition.
13. You Win Some, You Luge Some
Indio is extreme-ly interesting for Dave, Brandi and Jarrod find the ultimate stash, and Mary's locker misfires.
14. Value of the Dolls
Jarrod finds the Party Locker he's always wanted; Rene discovers a new mobile business opportunity; Ivy's footwear makes a huge impact.
15. L. Ron YUUUPer
Mary finds vintage art; Ivy adds to his stamp collection; and Kenny faces his fears again
16. Good MOURNING, Arcadia!
Cindy seeks a birthday gift for Rick in North York, Ont. and the buyers seek custom items made to relieve their stress.
17. Drawn & Quartered
The Gambler returns to form in Huntington Beach as Rene gets on everyone’s bad side. Also: Mary finds her likeness to be lucrative while Ivy’s prospects are cloudy at best.
18. Hare Today, Gun Tomorrow
Rene has a shocking find; Darrell’s locker multiplies his investment; and Ivy tests his radar on the best.
19. The Clamper Caper
Brandi and Jarrod uncover an Illuminati-ng stash; Dave does what he does best; while Mary finally gets the help she needs.
20. Shave and a Haircut: Two Bids
Mary tries to impress a client and Rene finds protection from predators. Later, Ivy heads to the barbershop.
21. Vamos a Placentia
Rene laughs all the way to the bank and Darrell reels in a hoard of goodies
22. Mutt-erial Girl
In Riverside, Brandi saves a loose pooch from oncoming traffic; Darrell’s locker confirms his Magic Bullet Theory; while Kenny’s unit serves up a shiny score.
23. Me, Myself and Ivy
The buyers head to Arcadia, where Darrell gives AND takes, Ivy’s prospects soar, and Rene and Casey find a his & hers locker.
24. 666: The Sign of the Profit
A visit to San Bernardino jepoardizes Mary’s fortune while Ivy manages to scrap together a bit of coin and Kenny finds all the magic.
25. Tour de Chance
The girls have a newlywed-themed surprise for Emily; Rene reels in a huge locker; and Darrell tests his bicycle knowledge and wins