Axess Episodes
1. CrossFusion
Lan, Maylu and Chisao visit the Sci-Labs and witness Dr. Hikari's latest experiment in Dimensional Area technology—CrossFusion, the merger of a NetOp with his/her NetNavi, but the CrossFusion makes a NetOp lose his strength. However, the laboratory is attacked by real-world viruses and the Darkloid NetNavi SavageMan. Lan has no choice but to perform CrossFusion himself and stop SavageMan. After beating SavageMan, Lan passes out, but recovers a few seconds later.
2. NetCity No More!
When Lan wakes up and realizes that his battle with BeastMan and his CrossFusion with MegaMan weren't just a dream, he rushes to SciLab, which is still in shambles from the battle. Lan ends up walking off with a SynchroChip, and it's a good thing he does--ShadeMan starts deleting NetCity, and after MegaMan is unable to stop him, viruses start appearing in the Human World! It's up to Lan and MegaMan to CrossFuse and stop them, but ShadeMan still manages to come out on top. Using the data he stole from NetCity, he fashions a powerful fortress. From there, he plans to strike out at the Human World and drive everyone off the planet!
3. Bubble Trouble
Ms. Mari's class is going on a field trip to the WaterWorks-main control center for all of the water systems in DenTech City. But there's a problem with the pipes! The nerdiest villain on the Net, BubbleMan, has an evil plan to turn every fixture in the city into a flooding fountain. A Dimensional Area forms around the WaterWorks and BubbleMan materializes to take control of the system. Lan and MegaMan CrossFuse to battle the bubbly bandito, but the power of the Fusion soon fails. Our heroes seem to have a problem communicating--and unless Lan and MegaMan can work together as a team, DenTech City is sunk!!
4. DoubleSoul!
The Darkloids are at it again! When electrical energy begins to surge all over the city, NetSaver Lan and MegaMan are called in to investigate. They find FlashMan on a dastardly dark mission of blindingly bright madness! His plan? To overload, then drain every circuit in the system! After defeating MegaMan in battle, FlashMan is rewarded with a powerful ""DarkChip"" from ShadeMan and ups the wattage on his rampage. Roll shows up and distracts FlashMan to give MegaMan time to recover, but is quickly overpowered. Just as FlashMan is about to delete MegaMan and Roll, the two unlock a brand new power called ""DoubleSoul,"" and pull the plug on the degenerate Darkloid!
5. Metal Hot Spring! Ow It's Hot!
Ms. Mari takes Lan and some of the other kids on a field trip to the ancient Yokayoka Hot Springs, but Lan finds more fun NetBattling a local employee named Tamako. That is, until he discovers Tamako and her NetNavi HeavyMetalMan are so obsessed with NetBattling they won't let Lan do anything else. Even worse, the goofiest villain on the Net, BubbleMan, has returned to get his revenge on MegaMan and Lan, even if it takes opening a Dimensional Area to do it!
6. A Dangerous Bowling Game
A bowling craze is sweeping NetCity, and when Higsby wins bowling tickets, he sees a perfect opportunity to finally take Ms. Mari out on a date. Of course, he needs lots of help from Lan and Maylu just to get the date, and then, worried about embarrassing himself while bowling, he schemes with NumberMan to cheat! But that's far from the worst of it. Infected by a DarkChip, BowlMan starts wrecking the Human World and then even comes to the Human World! Lan and MegaMan CrossFuse and take care of him, but it looks like Higsby's cheating stunt has left him on the outs with Ms. Mari. That is, until she reveals that she'll go on another date with him.
7. The CyberGarden Of Doom!
Mr. Match is back in town--but that's the least of Lan's problems! The CyberWorld is being attacked by a flowery fiend with a desire to drain all the Data in DenTech City, and then the world! As computers, traffic systems and just about everything else electronic shuts down, Agent Lan and MegaMan are called into action to figure out how to stop the botanical nightmare, but soon MegaMan becomes trapped by the viney villain VineMan. On a mission of his own, HeatMan suddenly appears and frees MegaMan, but is badly damaged in the battle. As Famous helps Mr. Match recover HeatMan's data, somehow TorchMan's spirit is revived in the process! As MegaMan enters the final showdown with VineMan, he's soon joined by TorchMan to go DoubleSoul and fry the vicious vegetable!!
8. The Friendship In The Mirror
Lan scores free passes for himself and his friends to check out the new Science and Technology Center before it's Grand Opening. But really, he's been sent there on a secret mission by Mr. Famous to check out a potential virus infection. Little does Lan realize that the virus is a plant by SavageMan and ShadeMan to trap MegaMan in order to exact their revenge, but he sure finds out fast enough. He also learns that, with the DarkChip sent by the Mysterious Man, that revenge expands into the Human World, where viruses and SavageMan himself come after Lan and his friends!
9. Dex Returns!
Dex finally returns home from Jawaii Island, where for months he's been in training with the ex-World Three gang to become the ultimate NetBattler. Meanwhile, things are heating up in DenTech City as BurnerMan unleashes a hot blast of chaos throughout the town. The Darkloid has crippled the natural gas system as part of ShadeMan's nasty plan for domination. Lan and MegaMan spring into action, but they're interrupted by Dex and GutsMan--on a mission of their own to try out their new so-called skills. Dex joins forces with Lan to stop BurnerMan's rampage, but only because he wants to defeat Lan himself! Have the old friends become new enemies--or is Dex just dazed and confused?
10. Threat of the DarkChips
Someone is illegally giving out DarkChips, the powerful BattleChips that increase a NetNavi's strength but destroy its connection with its NetOp and turn the Navi into a Darkloid. Mr. Famous puts Lan and MegaMan on the trail of the mysterious chips. As the investigation unfolds, Lan and MegaMan have to battle NetNavi SpikeMan, and they also cross paths with a woman who looks just like Ms. Mari--and might be her evil twin sister!
11. The Unsafe Safe
ShadeMan and the Mysterious Man need rare metal to create DarkChips as part of their evil plan to take over the world. But the valuable metal is locked away in a high security building, so they create a Dimensional Area and send in the bumbling BubbleMan to steal it from the safe. When he fails, BurnerMan takes on the task. He completes the mission, delivers the goods to his bosses and prepares for another heist. Meanwhile, Lan and MegaMan spring into action to stop the villains, only to discover that the only way into the Dimensional Area is by CrossFusing at exactly the right moment. But can they perfect the process before all the precious rare metal is pilfered?
12. Code Of Conduct
The Air Show Festival has arrived! Lan and MegaMan would like to enjoy it, but a Cyber World villain-for-hire named ShadowMan has been brought in by the Mysterious Man to destroy the Control X traffic management systems around the world, and that includes the new one controlling the Air Show. When MegaMan swings into action, he discovers a hard-hearted fellow NetNavi called SearchMan who is also after ShadowMan. And SearchMan is perfectly willing to delete anything in his way--even MegaMan.
13. Cross Fusion For All!
Lan finds a warehouse full of DarkChips, and he starts to think he's the best NetSaver on Earth. He's sure that it'll be easy for him to find the factory that's making the DarkChips. Meanwhile, Chaud has plans of his own to find the factory: he follows Ms. Yuri. At the warehouse, Lan stumbles upon the factory and also upon DesertMan, who's so powerful that Lan and MegaMan can't defeat him. Just when it seems that it's curtains for them, CrossFusion ProtoMan shows up and helps to save the day.
14. The Purloined Princess
Lan can't believe that his dad would give a SynchroChip to Chaud, but that's exactly what Dr. Hikari did. And even worse, he reveals that Chaud and ProtoMan had a stronger CrossFusion than Lan and MegaMan! Lan has to run off on an errand for Maylu, but it turns out that the errand was just a trick by Yai to get Lan, Maylu, Ms. Mari, and Rush into an elevator that turns into a robot and flies them to KingLand. The data from Ayano Tech's latest video-game has been stolen, and it's up to Lan and his friends to get it back!
15. The Incredible Guts!
When Dex does a delivery for Yahoot's curry shop on Jawaii Island, the customer cons him into trading the food for a mysterious box. Yahoot scolds him for not collecting the cash, but soon finds out the seemingly worthless box is actually a powerful NetWrecker machine, capable of altering a NetNavi's data and increasing its power and size to unbeatable proportions! When Lan and the gang land on the island for a visit, he and MegaMan soon find themselves in a NetBattle against Dex and his amazing machine! In his efforts to finally defeat Lan, Dex boosts up GutsMan's power, but he loses control of the big metal ape, sending GutsMan stomping through the streets with Roll as his prisoner. This ""Incredible Guts"" seems unstoppable, and worse yet, nobody knows how to change him back!!
16. It's All How You Look at It!
Higsby has put together his very own NetBattle tournament, but it looks like it's going to be a disaster. Only Lan and his friends have entered. Even worse, Shuko, who has a reputation as being so unlucky that she ruins everything around her, wants to enter. Shuko's bad luck starts to affect the others, and she actually wins! But when she goes to cook up the rice she won as the tournament's first prize, she learns that Higsby's power is out. She's sure that she caused the problems, and she's very upset. Looking to cheer her up, her NetNavi SpoutMan goes to the power plant to fix the problem. But when SpoutMan starts crying, cyber water gushes everywhere and threatens to destroy not only the power plant, but also the entire CyberWorld!
17. SavageMan Returns!
Ms. Mari takes Lan and Maylu to an International Exhibition being held at the amazing new Sea Tower building that rises up from the middle of the harbor, but their visit is interruped when ever-ready Net rival Tamako appears and goads Lan into a NetBattle. But soon there's another interruption: SavageMan shows up, sent by the Mysterious Man to take care of MegaMan and Lan in exchange for the DarkChips he craves. The forces of evil aren't messing around this time: they've even sent in Ms. Yuri to destroy the Sea Tower with our heroes inside!
18. The Man From Sharo
Lan shows up to save a stalled truck on the train tracks, but he finds that a stranger already took care of the situation. Later, Lan meets the stranger, Raika, a NetSaver from Sharo, and his NetNavi, SearchMan, who had helped MegaMan and Lan defeat ShadowMan earlier. Raika is unimpressed by Lan, feeling he relies too much on the SynchroChip and not enough on his intelligence. And when VideoMan attacks, it seems that Raika is right: CrossFusion MegaMan can't defeat VideoMan, but luckily Raika destroys the Dimensional Area generator and gets rid of VideoMan before he can delete CrossFusion MegaMan.
19. Search Soul
Raika and Lan are instructed to work together to investigate what's apparently a ghost that's robbing banks and corporations. Unable to get along with each other, they decide to work independently. When the ringleader behind the thefts turns out to be DesertMan (who can make himself invisible), MegaMan finds himself in big trouble and facing a tough NetBattle all alone. Meanwhile SearchMan, against Raika's orders, goes in to rescue MegaMan. Raika is shocked that SearchMan has disobeyed his orders. MegaMan gains a new DoubleSoul power, Search Soul, and with it, he defeats DesertMan.
20. Dark Secret
After using the DarkChips too many times, the Darkloids begin to depend on them just to function, so DesertMan breaks into NetPolice headquarters to steal some confiscated DarkChips. Lan and MegaMan rush into action and manage to stop the sandy scoundrel and capture him. Dr. Hikari examines DesertMan and tells the others that he thinks Darkloids might actually be a new digital creation that evolved on its own--unlike every other Navi, which were at least partly created by humans. ShadeMan learns of DesertMan's capture and sends FlashMan to free him, but ShadeMan realizes that FlashMan might need a little help. With the Mysterious Man's assistance, ShadeMan captures Keifer and Manuela and offers to return them in exchange for DesertMan's release.
21. Shademan's Ambition
ShadeMan, who's suspicious of the Mysterious Man, schemes to obtain the DarkChips on his own. Soon after, information on the DarkChips is leaked to Manuela, but when she investigates, she's blocked by a Dimensional Area that surrounds the Secret Warehouse Lab. CrossFusion MegaMan and CrossFusion ProtoMan break through the Dimensional Area's barrier, but they find their way to the chips is blocked by the fearsome GravityMan. Working together, our heroes defeat GravityMan, but they discover, as does ShadeMan, that getting a hold of the elusive DarkChips is much more difficult than they thought.
22. BubbleMan's Plan
BubbleMan is convinced that he has the answer to defeating MegaMan: DoubleSoul. The only thing is, true friendship is the basis of DoubleSoul, and BubbleMan has no friends. None of the Darkloids are willing to work with him, so he goes off in search of a Navi that he can trick into becoming his friend. Only he has it all wrong, and thinks that in order to make friends he needs to take data from them. BubbleMan finds SpoutMan and IceMan, and convinces them both to hang out with him, a first step to getting them to give him their allegiance. When MegaMan and the other encounter the odd trio, BubbleMan tricks SpoutMan and IceMan into battling their own friends!
23. The Super Power of Shiver
Having gotten a hold of the Darkloids' Dimensional Area generator, SciLab has brought in Dr. Regal to investigate its mysterious energy source. Dr. Regal finds a way to power up the generator, but then a Darkloid named SparkMan shows up and uses the energy of the generator to drain the strength from CrossFusion MegaMan and CrossFusion ProtoMan during a battle! SparkMan succeeds with his mission to destroy the generator, and the secret of its power source comes out--it runs on data from captured NetNavis.
24. Magma Battle
BubbleMan becomes a pawn in the power struggle between ShadeMan and the Mysterious Man. Meanwhile, the Mysterious Man sends BurnerMan on a mission to cause a devastating volcanic eruption. The site happens to be right under the hot springs Lan and the gang have gone to for vacation. As the tiny town begins heating up and melting down, Chaud joins Lan to stop BurnerMan from superheating the magma deep below the earth and causing massive molten mayhem. But can the NetSavers stop their fiery foe in time?
25. VideoMan Returns
VideoMan tricks MegaMan into coming to a video store and then records his movements and copies his image. VideoMan then transfers MegaMan's likeness to videotapes around the world so that every time someone watches one, the MegaMan copy appears and causes trouble. Lan and Chaud finally figure out how to erase the tapes using a magnetic field, and as CrossFusion MegaMan and CrossFusion ProtoMan, they erase all the MegaMan copies and delete VideoMan as well.
26. Anetta's Revenge
A girl named Anetta lost her NetNavi in the past, and she's lead to believe that Chaud's ProtoMan was the one who deleted her. She works with Ms. Yuri and the Darkloids to try and infect ProtoMan with a DarkChip, but will she succeed?
27. Nebula's Secret Base
Lan and Chaud travel to Nebula's base where Anetta is being held hostage. Once there, however, ShadeMan materializes in the real world and they battle with him using Cross Fusion. The ship in which the base is being held on is going to explode, so Lan and Chaud need to evacuate... but in the cyber world, ShadeMan is fighting with MegaMan and ProtoMan. Chaud is tempted with a DarkChip to rescue ProtoMan from deletion, but will he use it?
28. Wavering Heart
MegaMan tries to offer comfort to Chaud, who has just lost his NetNavi ProtoMan. Meanwhile, Lan is asked to stand guard at a fashion show that shows off special new holographic technology. Maylu is also there, but things turn for the worse when Yuri tries to steal the technology. SparkMan appears to help her with her mission, but Chaud also arrives to stop Yuri himself.
29. Chaud VS ProtoMan
Chaud is having trouble dealing with the loss of ProtoMan to darkness, but Lan helps comfort him with his loss. Later, when GravityMan and ProtoMan attack, Chaud is forced to fight against his own NetNavi to protect important NetSaver data while Lan handles GravityMan.
30. Love Love Aquaman
When MegaMan rescues SpoutMan from a Darkloid attack, SpoutMan begins idolizing his new hero and following him everywhere, causing Roll to grow jealous. Meanwhile, BurnerMan attacks, and MegaMan must fight, but SpoutMan and Roll get in the way. In the end, BurnerMan is deleted when MegaMan uses SpoutSoul against the Darkloid.
31. Space Junk!
Yai needs her friends' help again. An AyanoTech satellite has been covered in space debris, so Lan and co. board a space station built from junk to solve the problem. In the station's network, MegaMan meets JunkDataMan, the NetNavi responsible for the mess, and a misunderstanding leads to a battle between the two.
32. Commander Beef Returns!
The NetAgents have returned to DenTech City, and Lan is shocked to learn that everyone already knew their identities were Sal, Miyu, and Maysa. Mr. Gauss also returns to town to make a deal with Ms. Yuri, but mistakening Ms. Mari for her, he holds her hostage. Commander Beef dashes to rescue his love from danger.
33. The BattleChip Gate
Lan meets Misaki, the first person to test CrossFusion. Misaki uses his NetNavi PrismMan to help in the capture of GravityMan. However, Misaki is overcome with his desire to CrossFuse, and Ms. Yuri uses his desires to lure him toward a trap. Meanwhile, Chaud assists Lan with the Battle Chip Gate to delete GravityMan using the Program Advance.
34. Wanted: PrismMan
Misaki uses the power of a Dark SynchroChip to CrossFuse, but as a side-effect, his human heart is enriched with darkness. Captured by the NetSavers, they begin to heal him, but Ms. Yuri reinstitutes his darkness, causing him to escape. Lan battles with Misaki in CrossFusion, but the battle causes Lan's PET to be badly damaged.
35. Nebula's Great Invasion!
Lan must use his own body in order to help rebuild MegaMan after his PET is damaged beyond repair. Meanwhile, Nebula sends NovaMan, BrightMan, SwordMan, and FridgeMan to attack various locations. In Lan's absence, Raika works with old friend Raoul to stop the invasion. BrightMan is deleted, and the others retreat.
36. The New PET
Dr. Hikari finishes Lan's new PET, the PET II, which amplifies CrossFusion abilities, but the installation isn't completed. However, Dark ProtoMan infiltrates the Sci-Labs to destroy the PET (with MegaMan inside). Anetta takes the PET and Dark ProtoMan gives chase with Chaud close behind to rescue her. Chaud and Anetta work together to capture Dark ProtoMan, but NovaMan appears to finish the job. The installation in PET II is finally completed. Lan appears and, using the PET II, easily deletes NovaMan.
37. Mysterious Masked Navi
Lan becomes arrogant with his new PET II's powers, so Chaud and Raoul pose as afro wig-wearing villains to teach Lan a lesson. However, SwordMan appears to cause problems, and he overcomes ThunderMan in battle. MegaMan uses ThunderSoul to stop SwordMan.
38. Flying to Shiisaa Island
Lan and his friends' NetNavis disappear in a tornado of wind, and they track them to Shiisaa Island. There, they meet Lily and her NetNavi WindBlastMan. Ms. Yuri also appears on the island, hoping to steal the data within an ancient relic. When SpikeMan disrupts the relic, a huge storm brews over the island, and using WindSoul MegaMan defeats Spikeman.
39. Go to Hell By Train?
Lan and Chisao are leaving a theme park on a train when SparkMan attacks the train's network. Sal has been tailing the NetNavi and sends WoodMan in to help with MegaMan. In order to delete SparkMan, MegaMan and WoodMan combine their powers to create WoodSoul.
40. Underground Hero
A Dimensional Area has appeared over a factory in Sharo, so Raika calls for Lan to help infiltrate it against his general's orders. Inside, they meet FridgeMan who is trying to steal minerals. Upon his defeat, Lan learns that Raika was mostly trying to rescue his pet dog that was trapped in the factory.
41. Allgero
While Lan is away in Sharo, Chaud and Maylu work together to investigate the disappearance of NetNavis who participated in the N1 Grand Prix last year. They meet a robot named Allegro and also re-encounter Kid Grave, now being controlled by Bass. After causing so much trouble, Bass gets rid of Allegro by destroying his CPU, and rejects an offer by Dark ProtoMan to join Nebula.
42. Meiru's First Date
After having a dream about performing CrossFusion, Maylu wishes to do so and protect Lan for a change. While on a date together at an amusement park, SwordMan attacks and Lan drops his SynchroChip. Maylu picks it up, determined to CrossFuse, but she fails. In the end, Lan saves her again, but their relationship has grown.
43. Top and Grandchild
An elderly man named Tensuke wishes to better connect with his grandson who cares more about NetBattling, not Tensuke's love for tops. Lan and Maylu decide to help Tensuke perfect his NetBattling skills with NetNavi TopMan.
44. MistMans Tower
While on summer vacation, Lan and Maylu search around the world for a beetle and find themselves in ancient desert ruins. There, they find a magic lamp that summons MistMan, a NetNavi genie, but Ms. Yuri, SwordMan, and FridgeMan also seek the power of MistMan. In the end, MistMan is freed and helps MegaMan in deleting both SwordMan and FridgeMan.
45. Rush Runs Away
When Maylu receives a new kitten, Rush feels neglected and runs away on the internet. He befriends a Maloko sheep virus, but BubbleMan is causing electrical interference throughout the city in hopes of reviving ShadeMan. Rush and the Maloko intervene.
46. The Great NetPolice Battle
Using Control X, the NetSavers plan to locate Dr. Regal's hidden space hideout. But to stop their plan, Nebula sends an army of previously-deleted Darkloids after the program. MegaMan, SearchMan, and the NetPolice re-delete the Darkloids while Dark ProtoMan goes straight for the program that Chaud and Anetta are working with. Meanwhile, Bass appears and revives ShadeMan.
47. Get Dr. Regal
With the help of Yai and his friends, Lan blasts off to space to stop Dr. Regal against the NetSavers' orders. JunkDataMan also reappears to help the kids by giving MegaMan JunkDataSoul to clear the space of junk. When Lan reaches the station, he's instead confronted by Dark ProtoMan, and after the battle, the space station sends on a crash-course to Earth. However, JunkDataMan is able to rescue the children at the last moment.
48. Ms. Yuri's Mission
When Ms. Mari witnesses the apparent death of Ms. Yuri, she reveals the truth about her twin sister that she was separated from at a young age. However, Ms. Yuri returns to life and is ordered to kill her sister. She takes Misaki hostage and reveals that she's a superhuman descendant of Duo, an intergalactic force that will soon arrive on Earth. Lan and the kids intervene and try to stop Ms. Yuri who uses a Dark SynchroChip to fight, but she is swayed against Nebula. In the end, Dark ProtoMan appears and strikes, presumably killing both Ms. Yuri and Misaki.
49. ProtoMan Returns
The NetSavers and Lan's friends have devised a plan to bring ProtoMan back from the darkness with a VaccineChip. Luring him into a trap at a deserted hotel, the plan is put into motion, but the chip fails. Chaud performs CrossFusion with Dark ProtoMan to try and cure him, sending the two into a world of memories where they battle with the darkness. The darkness is eventually alleviated, but Chaud and ProtoMan are both hospitalized after the battle.
50. Dark vs Dark
Revived, ShadeMan plans to get revenge on Dr. Regal. First, he captures Rush and uses his technology to appear in the real world without the aid of a Dimensional Area. He goes on a rampage through DenTech City to find Dr. Regal, but Lan intervenes. However, once Dr. Regal appears, he unveils a tower of Dimensional Area Converters and covers the entire planet.
51. Dr Regals Rampage
Dr. Regal uses a Dark SynchroChip to fuse with his NetNavi, LaserMan, and then proceeds to rip ShadeMan to shreds. Then, giant-sized LaserMen begin attacking cities throughout the world. Lan uses DoubleSoul during CrossFusion to fight Regal, but it zaps his power. CrossFusion ProtoMan reappears to help fight, but Regal proceeds to attack the Sci-Labs. However, the pleas of the NetNavis' souls (powering the Dimensional Area Converters) revives Lan and he achieves FullSynchro, completely destroying Dr. Regal. With peace restored, everyone watches a night sky of shooting stars, including Ms. Yuri who claims "As one chapter ends, another one begins."