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Masahiro Sakurai on Creating Games

Masahiro Sakurai on Creating Games 2022: Episode Guide & Ratings

2022 Episodes

1. About This Channel

August 24th, 20227 min

2. Masahiro Sakurai's Creative Works

August 24th, 20222 min

3. Stop for Big Moments! [Design Specifics]

August 24th, 20224 min

4. Kirby's Dream Land [Game Concepts]]

August 25th, 20225 min

5. Frame Rates [Planning & Game Design]

August 26th, 20224 min

6. Risk and Reward [Game Essence]

August 29th, 202210 min

7. Game Development Isn't a Game [Work Ethic]

August 31st, 20224 min

8. Down with Lag! [Grab Bag]

September 2nd, 20225 min

9. Squeeze and Release [Game Essence]

September 4th, 20222 min

10. Draw the Light, Not the Asset [Graphics]

September 7th, 20223 min

11. Kirby's Adventure [Game Concepts]

September 9th, 20225 min

12. Presentations Are All About Speed! [Work Ethic]

September 12th, 20221 min

13. Game Awards [Grab Bag]

September 15th, 20223 min

14. Assigning Animations [Animation]

September 18th, 20224 min

15. Game Essence in Role-Playing Games [Game Essence]

September 21st, 20222 min

16. Make It "Pop" [Effects]

September 23rd, 20222 min

17. Just Let Them Play! [Planning & Game Design]

September 26th, 20222 min

18. Clarity vs. Style [UI]

September 28th, 20223 min

19. Giving "Weight" to Buttons [Design Specifics]

September 30th, 20222 min

20. Kirby Super Star [Game Concepts]

October 3rd, 20227 min

21. Try Telling That to the Player [Work Ethic]

October 5th, 20222 min

22. Name Files Logically [Programming & Tech]

October 7th, 20224 min

23. Keeping Rewards in Sight [Planning & Game Design]

October 10th, 20222 min

24. Exercise While You Game! [Grab Bag]

October 12th, 20222 min

25. Make the Tempo Match the Game [Audio]

October 14th, 20222 min

26. Fun Beyond Game Essence [Game Essence]

October 17th, 20226 min

27. Super Smash Bros. [Game Concepts]

October 20th, 20228 min

28. Too Much is Just Right [Animation]

October 24th, 20222 min

29. Spec Changes [Work Ethic]

October 26th, 20224 min

30. Emphasize Objects with Collision [Graphics]

October 28th, 20222 min

31. The Price of Games [Grab Bag]

October 31st, 20222 min

32. Strike a Balance with Sound Effects [Audio]

November 2nd, 20224 min

33. Text Size [UI]

November 4th, 20223 min

34. Making a Living Making Games [Planning & Game Design]

November 7th, 20223 min

35. Let Your Characters Shine [Effects]

November 9th, 20222 min

36. Breaking Down Attack Animations [Animation]

November 11th, 20223 min

37. Jump Physics [Design Specifics]

November 14th, 20224 min

38. Writing Game Proposals [Work Ethic]

November 16th, 20222 min

39. My Feline Friend, Fukurashi [Grab Bag]

November 18th, 20222 min

40. Super Smash Bros. Melee [Game Concepts]

November 21st, 20224 min

41. The Fiend's Cauldron [Game Essence]

November 23rd, 20224 min

42. A Small Window Into the World [Planning & Game Design]

November 25th, 20223 min

43. Sharing Info Within a Team [Team Management]

November 28th, 20223 min

44. Distinguishing Between Major and Minor Elements [Graphics]

November 30th, 20222 min

45. That Was Then, This Is Now [Grab Bag]

December 2nd, 20223 min

46. Making Your Game Easy to Tune [Programming & Tech]

December 6th, 20224 min

47. Eight Hit Stop Techniques [Design Specifics]

December 9th, 20225 min

48. Let Players Cheat the System [Game Essence]

December 12th, 20222 min

49. Making Lead-ins Instant and Impactful [Animation]

December 14th, 20222 min

50. Jobs in Game Development [Team Management]

December 16th, 20227 min

51. The Potential of One Button [Planning & Game Design]

December 20th, 20222 min

52. Prep Your Proposals Hot and Fast [Work Ethic]

December 23rd, 20222 min

53. Sora Ltd. [Grab Bag]

December 25th, 20223 min

54. Listen in Various Environments [Audio]

December 28th, 20222 min

55. Modern Quality of Life Features [UI]

December 30th, 202211 min

All Seasons

2025

2025

Jan 10, 2025
2024

2024

Jan 2, 2024
2023

2023

Jan 2, 2023
2022

2022

Aug 24, 2022