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Masahiro Sakurai on Creating Games

Masahiro Sakurai on Creating Games 2022

2022 Episodes

1. About This Channel

August 24th, 20227 min

2. Masahiro Sakurai's Creative Works

August 24th, 20222 min

3. Stop for Big Moments! [Design Specifics]

August 24th, 20224 min

4. Kirby's Dream Land [Game Concepts]]

August 25th, 20225 min

5. Frame Rates [Planning & Game Design]

August 26th, 20224 min

6. Risk and Reward [Game Essence]

August 29th, 202210 min

7. Game Development Isn't a Game [Work Ethic]

August 31st, 20224 min

8. Down with Lag! [Grab Bag]

September 2nd, 20225 min

9. Squeeze and Release [Game Essence]

September 4th, 20222 min

10. Draw the Light, Not the Asset [Graphics]

September 7th, 20223 min

11. Kirby's Adventure [Game Concepts]

September 9th, 20225 min

12. Presentations Are All About Speed! [Work Ethic]

September 12th, 20221 min

13. Game Awards [Grab Bag]

September 15th, 20223 min

14. Assigning Animations [Animation]

September 18th, 20224 min

15. Game Essence in Role-Playing Games [Game Essence]

September 21st, 20222 min

16. Make It "Pop" [Effects]

September 23rd, 20222 min

17. Just Let Them Play! [Planning & Game Design]

September 26th, 20222 min

18. Clarity vs. Style [UI]

September 28th, 20223 min

19. Giving "Weight" to Buttons [Design Specifics]

September 30th, 20222 min

20. Kirby Super Star [Game Concepts]

October 3rd, 20227 min

21. Try Telling That to the Player [Work Ethic]

October 5th, 20222 min

22. Name Files Logically [Programming & Tech]

October 7th, 20224 min

23. Keeping Rewards in Sight [Planning & Game Design]

October 10th, 20222 min

24. Exercise While You Game! [Grab Bag]

October 12th, 20222 min

25. Make the Tempo Match the Game [Audio]

October 14th, 20222 min

26. Fun Beyond Game Essence [Game Essence]

October 17th, 20226 min

27. Super Smash Bros. [Game Concepts]

October 20th, 20228 min

28. Too Much is Just Right [Animation]

October 24th, 20222 min

29. Spec Changes [Work Ethic]

October 26th, 20224 min

30. Emphasize Objects with Collision [Graphics]

October 28th, 20222 min

31. The Price of Games [Grab Bag]

October 31st, 20222 min

32. Strike a Balance with Sound Effects [Audio]

November 2nd, 20224 min

33. Text Size [UI]

November 4th, 20223 min

34. Making a Living Making Games [Planning & Game Design]

November 7th, 20223 min

35. Let Your Characters Shine [Effects]

November 9th, 20222 min

36. Breaking Down Attack Animations [Animation]

November 11th, 20223 min

37. Jump Physics [Design Specifics]

November 14th, 20224 min

38. Writing Game Proposals [Work Ethic]

November 16th, 20222 min

39. My Feline Friend, Fukurashi [Grab Bag]

November 18th, 20222 min

40. Super Smash Bros. Melee [Game Concepts]

November 21st, 20224 min

41. The Fiend's Cauldron [Game Essence]

November 23rd, 20224 min

42. A Small Window Into the World [Planning & Game Design]

November 25th, 20223 min

43. Sharing Info Within a Team [Team Management]

November 28th, 20223 min

44. Distinguishing Between Major and Minor Elements [Graphics]

November 30th, 20222 min

45. That Was Then, This Is Now [Grab Bag]

December 2nd, 20223 min

46. Making Your Game Easy to Tune [Programming & Tech]

December 6th, 20224 min

47. Eight Hit Stop Techniques [Design Specifics]

December 9th, 20225 min

48. Let Players Cheat the System [Game Essence]

December 12th, 20222 min

49. Making Lead-ins Instant and Impactful [Animation]

December 14th, 20222 min

50. Jobs in Game Development [Team Management]

December 16th, 20227 min

51. The Potential of One Button [Planning & Game Design]

December 20th, 20222 min

52. Prep Your Proposals Hot and Fast [Work Ethic]

December 23rd, 20222 min

53. Sora Ltd. [Grab Bag]

December 25th, 20223 min

54. Listen in Various Environments [Audio]

December 28th, 20222 min

55. Modern Quality of Life Features [UI]

December 30th, 202211 min

All Seasons

2024

2024

Jan 2, 2024
2023

2023

Jan 2, 2023
2022

2022

Aug 24, 2022