Season 1 Episodes
1. Kirby Comes to Cappy Town
King Dedede orders an octopus-like monster, waking the young Star Warrior Kirby and bringing him to Dream Land. After being accused of being the monster, Kirby saves the life of young Tiff and gains some trust. Meta Knight also trusts him and brings him out to the final confrontation with the evil octopus.
2. A Blockbuster Battle
Kirby needs a place to live, but to pay rent he'll need a job! Unfortunately, King Dedede is determined to make sure Kirby fails at every turn. Will Kirby be chased out of Dream Land?
3. Kirby's Duel Role
King Dedede orders Meta Knight to fight Kirby so that he can discover Kirby's weakness. However, Meta Knight has his own reasons for wanting to duel Kirby. Meanwhile, Tiff and Tuff discover clues relating to Kirby's creation.
4. Dark and Stormy Knight
King Dedede tries to oust Kirby from Cappy Town by ordering up a fierce cloud monster. Meanwhile, Tiff heads to Kabu Valley and uncovers a valuable secret from an unexpected source.
5. Beware: Whispy Woods
Lured by a trail of juicy, red apples, Kirby gets lost in the mysterious Whispy Woods, putting him in danger! Can Tiff, Tuff and Tokkori save their friend from the trap set by the King?
6. Un-Reality TV
Excitement ensues when King Dedede brings TV to Dream Land, but breaking news reports a huge monster?s destroying Cappy Town in search of Kirby. What's really behind Dedede's TV deception?
7. Kirby's Egg-cellent Adventure
The ancient bird, Dyna Blade, has reappeared in Cappy Town after 100 years to lay and hatch her egg. When the eggshell turns up empty, is Kirby's unruly appetite to blame?
8. Curio's Curious Discovery
The burial site of an ancient Cappy King is discovered, proving King Dedede's ancestor established the Cappy civilization. Unconvinced, Tiff does some digging and uncovers a big secret...
9. The Fofa Factor
King Dedede orders Fololo and Falala to split up, but they refuse. Wondering about their past, they seek out Sir Ebrum and Lady Like who had adopted them many years ago.
10. Hail to the Chief
When Chief Bookem falls asleep on the job, creating a traffic accident, King Dedede fires him. Wanting to help, Tuff and his friends set up a mystery for the police chief to solve.
11. The Big Taste Test
To impress a food critic, King Dedede hires Chef Kawasaki to whip up a gourmet dinner... and only the finest ingredients will do. Kirby loves to eat, but this time will the chef cook Kirby?
12. Escargoon Squad
After an odd sighting of a ghost in a picture that he took, Escargoon and King Dedede suspect that there is a ghost haunting Castle Dedede. After visiting the fortune teller, Mabel, Dedede is told that the ghost is real, and is out to haunt him... Will they be able to fight off the ghost?
13. Cappy New Year
The Cappies' New Year is coming. But would it be a good one? While the citizens of Cappy Town prepare for a nighttime parade, King Dedede wants to ring in the new year with a bang.
14. The Pillow Case
As a New Years gift, Nightmare Enterprises sends Dedede pillows to mentally torture the Cappies into taking care of Kirby themselves under the control of Nightmare Enterprise.
15. Kirby's Pet Peeve
Kirby doesn't have anyone his size to play with; whenever he plays with Tuff and his friends, he always ends up getting pushed around. Tiff thinks that her family should go to Gengu's toy store to buy Kirby a toy he can play with.
16. A Fish Called Kine
Tiff discovers that she has an admirer... a fish named Kine. A relationship with a fish would be difficult, but Kine is determined to make it happen!
17. The Thing About the Ring
It's the day of Sir Ebrum and Lady Like's anniversary and Sir Ebrum had never worked up the nerve to give his wife the wedding ring. But when he decides this year will be the year, the ring goes missing.
18. Flower Power
King Dedede fools Kirby into inhaling a Noddy, which causes him to fall asleep for a hundred years. Will Tiff, Tuff, Meta Knight, Fololo, and Falala find a way to wake him up?
19. Here Comes the Son
Knuckle Joe travels to Castle Dedede in search of the person who killed his father. He comes across King Dedede and Escargoon, who tell him that Kirby is the warrior who had done it. Seeking revenge, Knuckle Joe runs to Cappy Town to challenge him to a battle.
20. Dedede's Snow Job
King Dedede decides it's too hot and enlists the help of a monster to cool things down a bit. Unfortunately, Ice Dragon instantly plunges Dream Land into the deepest winter—and then Chilly emerges from the snow. Can Kirby fight off two monsters at once?
21. A Princess in Dis-Dress
One day, a princess from another planet visits Dream Land, and King Dedede falls in love with her, but Commander Vee is determined to keep him away from her. Vee later goes and meets Tiff, Tuff, and Kirby and decides to live a life outside of Castle Dedede with them.
22. Island of the Lost Warrior
When Tiff, Tuff, Kirby, Fololo, and Falala get caught in a mysterious tornado storm, they find themselves on a deserted island in the middle of the ocean.
23. The Empty Nest Mess
Escargoon invents a formula that will turn any creature into a mega-monster. Can Kirby prevent King Dedede from taking Dyna Blade's chick and turning it from a birdie into a beast?
24. Ninja Binge
King Dedede steals the ancient scroll that holds secrets of the ninjas from Mr. Curio's store. Can Tiff and Tuff get the scroll back before he uses it to train his army to be ninja fighters?
25. Like Mother, Like Snail
Cappy Town has a visitor: Escargoon's mother. It turns out that Escargoon has been lying to her—he sent a letter stating that he was the ruler of Dream Land.
26. Sword and Blade, Loyal and True
King Dedede buys a monster called WolfWrath in another attempt to get rid of Kirby, but the monster immediately goes out of control. Sword & Blade know this monster well, and explain to Tiff & Tuff how they met Meta Knight.
27. The Flower Plot
King Dedede steals the only flower in Whispy's Woods and turns it into a monster. Unaware of this, Tiff and Tuff brought it back to Whispy. Can they help their friend before it's too late?
28. Labor Daze
King Dedede decides to open a factory to manufacture goods while giving the workers free Dedede-branded merchandise in a rare gesture of generosity. What are they actually building, though?
29. A Spice Odyssey
King Dedede is tired of the food at his castle, but Chef Kawasaki's isn't any better. Annoyed, he decides to order a monster who opens a restaurant to compete against Chef Kawasaki, leading to a battle between the two restaurants to see who can make the spiciest dish.
30. Hatch Me if You Can
King Dedede places a large egg underneath Kirby, who wakes up and believes it is his. After caring for it, a playful but ravenous Golba hatches from the egg. Kirby's about to discover parenting is very hard work.
31. Abusement Park
Dedede creates an amusement park for all the Cappies, but when Kirby and friends get lost in the castle, they soon learn that this amusement park is really a trap.
32. A Dental Dilemma
King Dedede and Tuff suffer from toothaches and have to see Dr. Yabui, but are too squeamish. When King Dedede orders a monster to do it instead, he winds up even more terrified of it.
33. Junk Jam
When the residents of Cappy Town wake up one morning, they find their beautiful countryside covered in trash. As more arrives every day, Tiff & Tuff hold a stake out to find the culprits.
34. A Recipe for Disaster
Chef Kawasaki's mentor, Chef Shiitake, makes an unexpected visit to Cappy Town... and this time it's the real deal. Dissatisfied with his pupil's cuisine, he closes down his restaurant and opens his own, instead.
35. The Kirby Derby - Part I
Everyone is exited about Cappy Town's first Grand Prix. Kirby's starship has been restored, but will Kirby be able to use his piloting skills in the Grand Prix?
36. The Kirby Derby - Part II
With the Grand Prix underway, King Dedede attempts to triumph with his usual antics. Who will have the skills to win the race of 12 laps?
37. Watermelon Felon
King Dedede and Escargoon videotape Kirby eating watermelons and roaming about town in hopes of catching him breaking the law. When Kirby does nothing wrong, they edit the footage and air it on the new show, "DDD Undercover", in hopes of turning the townsfolk against Kirby - and selling their new line of DDD products!
38. A Novel Approach
A new book is sweeping Cappy Town like a sandstorm. King Dedede wants to read it too, but can't due to being illiterate, so he takes drastic measures to understand the book.
39. Escar-gone
Escargoon is invaded by King Dedede's new monster, Erasem. Unfortunately, Erasem's power is that whoever it takes as host is forgotten by all but himself, which means nobody recognizes or remembers Escargoon.
40. Monster Management
Knuckle Joe is back, and this time, he's got a new, horrible surprise in store for Dream Land: He is now in charge of Nightmare Enterprises' new monster management service, having sent hundreds of small monsters to wreak havoc in Cappy Town.
41. Prediction Predicament - Part I
King Dedede is having nightmares about a monster-sized Kirby engulfed in fire. Tiff and Mabel try to find out the cause of these appalling dreams.
42. Prediction Predicament - Part II
King Dedede is unimpressed with Mabel's prophecy, but when Escargoon points out the asteroid is much closer than it was before the people of Dream Land begin to panic. While everyone spends time with their loved ones, Tiff struggles to find a solution.
43. Sheepwrecked
A sheep by the name of Amon is turning the timid sheep of Dream Land into rebellious wolf-like sheep out for revenge on Cappy Town.
44. War of the Woods
Whispy Woods warns Tuff, Kirby, Tokkori, and their friends of a premonition he has: His wise old friend, Acore may be in some sort of danger. Tuff agrees to help, only he is unsure of the exact danger: a gang of forest animals that claim to be protecting the sleeping Acore, King Dedede, or a nasty rainstorm that's approaching.
45. Scare Tactics - Part I
Cappy Town is holding a test of courage for Halloween and have filled the forest with spooky jump scares. King Dedede has also entered the woods, but unknown to them all is something far scarier waiting just past the graveyard.
46. Scare Tactics - Part II
Seeking shelter from the rain in a haunted mansion was not Tiff's brightest idea, but after seeing King Dedede and Escargoon they assume this was their doing. Upon hearing their screams of fright, however, the kids start having second thoughts.
47. Pink-Collar Blues
Tired of the inept and slow Waddle Dees that act as his servants and guards, King Dedede orders a robot from Nightmare Enterprises. When Waddle Doo asks for one day off for the Waddle Dees, King Dedede fires them all.
48. Tourist Trap
King Dedede attempts to make Dream Land a popular tourist destination for the Nightmare Enterprises hoping to make big money. Unfortunately, the the tranquil and idyllic Cappy Town is just too ordinary, so he conspires to heat things up.
49. Cartoon Buffoon
King Dedede wants to make his own animated TV show having himself as the main character. With Nightmare Enterprises helping to fund the project, he hires most of Cappy Town to work on the cartoon. However, their inexperience leads to a trouble production and there isn't much time until the first episode is scheduled to air.
50. Don't Bank on It
King Dedede buys a whole pack of Dedede Dolls, and gives one to every resident in Cappy Town. He promises the dolls will be happiness and wealth, but surely there's more to this than generosity...
51. Kirby Takes the Cake
It's been one year since Kirby came to Cappy Town, so Tiff, Tuff, and the other Cappies wish to surprise Kirby with a celebration in his honor. Can they keep the surprise from the pink puffball for long enough, or will King Dedede crash the party and ruin it for everyone?
52. Snack Attack - Part I
Tiff catches Gengu and Tuggle, two of Cappy Town's shopkeepers, throwing away products that weren't selling. She proposes they work together and come up with something new, only for it to become a runaway success.
53. Snack Attack - Part II
Hoping to take advantage of the mini-figure craze, King Dedede orders a new line based on monsters and martial artists. However, the eager customers don't quite get what they bargained for.
54. One Crazy Knight
A starship crash lands in Dream Land, and after being investigated by Tiff and Tuff, an old knight emerges. The knight reveals himself as Sir Gallant, a warrior who fights against oppression. Of course, knowing nothing about Dream Land he assumes everyone he meets is a monster!
55. Sweet & Sour Puss
King Dedede has become inexplicably forgiving and calm, so much so that he states that he doesn't want to fight anymore. What happened to the king to make him so unrealistically pacifist?
56. Dedede's Pet Threat
Nightmare Enterprises sends King Dedede a quartet of adorable Scarfies, which the king then spoils rotten. Their monstrous appetites soon threaten more than just his majesty's bank account, though!
57. A Half-Baked Battle
After a disastrous cooking show in which King Dedede gets hit in the face with a pie, he finds that he has become the laughingstock of the town. In order to get back at everyone, King Dedede begins a new television program called "Pie Justice."
58. eNeMe Elementary
After finding kids painting graffiti of him on the walls, King Dedede builds a school to keep them all too busy to cause trouble. With the adults teaching classes, Tiff thinks this could be a great idea, but is soon convinced that something else must be going on.
59. The Meal Moocher
King Dedede is getting tired of eating the same food at Castle Dedede, so he creates a contest for everyone to cook food for him.
60. Crusade for the Blade
A mysterious ship crashes into the woods, containing a girl named Sirica who seeks the Star Warrior who had supposedly stole the sacred sword, Galaxia. The Star Warrior turns out to be Meta Knight.
61. Fitness Fiend
King Dedede wishes for a snack and suddenly comes across a box of chips intended for Kirby. Thinking they are tasty, he eats several bags of the chips to have himself become obese as well as Kirby. To make them fit again, King Dedede hires a monster named Max Flexer who gives effective, yet painful workouts.
62. Mabel Turns the Tables
Mabel is staring in a new TV show, called "What's My Fortune?" In this program, Cappies are to pick six random cards, then Mabel picks a card and tells the audience whoever chose the card she picked will have bad luck.
63. Something to Sneeze At
King Dedede is wondering why everyone is getting sick and not him, so he tries to find a way to make himself sick.
64. The Kirby Quiz
King Dedede wants to celebrate the new year by having a fun quiz about Kirby.
65. Masher 2.0
Knuckle Joe returns once more, but this time he's badly injured! It soon turns out that Nightmare Enterprises rebuilt Masher to be even stronger than before, and it's tracked Joe down to Dream Land!
66. The Chill Factor
When a snow storm hits Cappy Town, Tiff thinks that King Dedede ordered an ice monster. However, Dedede did not buy any monsters and a group of Pengy's appear.
67. The School Scam
When Dedede reopens the Dedede Academy, he hires Tiff as a math teacher, but he has a plan to humiliate her by putting in three monsters posing as students to make trouble for Tiff and the other teachers.
68. Delivery Dilemma
The Cappies of Cappy Town and King Dedede are fed up with Kawasaki's cooking. To help him get some money in, Tiff suggests he starts a delivery service to bring customers food directly to their door.
69. Trick or Trek
Whispy Woods is frustrated that Tiff, Tuff, and Kirby are the only ones left who still know how valuable the woods are. Tiff decides that an eco-tour will help educate the Cappies, but King Dedede has other plans.
70. Buccaneer Birdy
Professor Curio finds out that Tokkori's ancestors are pirates and their treasure is hidden somewhere in Dream Land, sparking a mad dash to find a lost treasure.
71. A Whale of a Tale
After the kids spot a whale off the coast of Cappy Town, King Dedede organizes a whale watching tour with a dark purpose.
72. Waddle While You Work
When Nightmare Enterprises informs King Dedede that he can't buy anymore monsters until he pays his debt, he decides to sell all the Waddle Dees to the Cappies, but learns that Castle Dedede without servants is miserable.
73. Dedede's Raw Deal
Intrigued by the idea of a revolving sushi bar, King Dedede wastes no time in building his own. Unfortunately, this proves to be a costly mistake.
74. Caterpillar Thriller
When King Dedede's discovers that the Waddle Dees have all gotten hay fever, he decides to inflict this upon everyone in Cappy Town.
75. Fossil Fools - Part I
When Cappy Town finds dinosaur bones, Dedede becomes really interested in these ancient creatures, but when he learns that dinosaurs are extinct, he requests the help of Nightmare Enterprises to bring the extinct dinosaurs to life.
76. Fossil Fools - Part II
Everyone manages to escape the D-Rex alive, but soon find themselves swarmed by mechanical mosquitos and dinosaurs in the likeness of various Cappy residents.
77. Dedede's Monsterpiece
King Dedede builds an art museum, along with some portraits lent to him by Nightmare Enterprises. When he starts to dislike the artwork, he orders a monster to paint pictures of him instead.
78. Right Hand Robot
Tired of King Dedede working him to the bone, Escargoon creates a robotic servant called Escar-Droid.
79. Goin' Bonkers
A monstrous ape called Bonkers wreaks havoc in Dream Land while searching high and low for Kirby. It turns out he's a huge fan of Kirby and only wants to train with him.
80. Power Ploy
When King Dedede complains that all the monsters he orders from Nightmare Enterprises fail, the salesman sends a power boosting drink called Pump Up D to King Dedede to make up for it.
81. A Trashy Tale
When the secret gets out that the Bookems have a messy house, Dedede uses this as an opportunity to make fun of them.
82. Cooking Up Trouble
King Dedede starts a cooking school for male Cappies and sells them food processors.
83. Teacher's Threat
A new teacher arrives in Cappy Town hoping to find a school to teach at. He's warm and friendly, but is he all that he seems?
84. Mumbies Madness
King Dedede tricks Mr. Curio into opening a box containing Mumbies. According to the book found in Curio's house, whoever finds the Mumbies gets rich.
85. A Sunsational Puzzle
King Dedede buys air conditioners from Nightmare Enterprises to cool off the town when it gets too hot.
86. A Chow Challenge
An old cooking schoolmate of Kawasaki's arrives in Cappy Town to visit, seeing if Kawasaki has the skills of an expert chef.
87. Waste Management
King Dedede struggles to deal with the amount of trash that has built up in his castle.
88. Shell-Shocked
King Dedede wants to see what's under Escargoon's shell, so he cracks it open with his hammer. After Tiff demands him to fix it, Nightmare Enterprises sends a demon beast shell over, turning Escargoon into Maimaigon.
89. Tooned Out
King Dedede orders an animator group called Otakings from Nightmare Enterprises, but they do a cartoon show about Tiff instead, so Dedede decides for a 1-on-1 when he accidentally orders Anige disguised as Dis Walney!
90. Born to Be Mild (1)
Fang and his gang of bikers wreak havoc in Cappy Town until the Cappies build their own motorcycles and a race is announced to settle things.
91. Born to Be Mild (2)
92. Hunger Strike
93. D'Preciation Day
94. Cowardly Creature
95. Frog Wild
When Kirby finds a strange frog, he starts acting evil. Dedede is outraged that he isn't the best bad guy in Cappy Town.
96. Air Ride-In-Style (1)
97. Air Ride-In-Style (2)
98. Cappytown Down
99. Combat Kirby
100. Fright to the Finish
Kirby falls asleep and battles Nightmare once and for all.