Season 3 Episodes
1. Goldilocks and the Four Movers
The Movers must help Goldilocks fix her friendship with the three bears. After they Brainstorm, Nina enters and suggests that Goldilocks and the Movers invite the bears to a picnic.
2. The Idea Café
The Movers discover Bernie's Cafe has been packed into boxes because Bernie's retiring! While reminiscing about the good food and times they had at Bernie's, the movers decide they need to find a way to replace all the things they love about the cafe.
3. Imagination Movers In Concert
Rock out with the Imagination Movers!
4. Wishful Thinking
A Genie named Al appears when Scott is cleaning an old brass oil lamp that he plans to give to Nina for her birthday. The Genie tells Scott he has three wishes, but when Scott tries to make a wish, Al discovers his wish granting power is out of wack.
5. Slam Dunk Solution
The Movers install a basketball hoop in the Idea Warehouse and all the Movers can't wait to play basketball, except for Smitty, who makes up an excuse that he can't play because he has to water his plants.
6. One Cool Mover
A cool biker named Clutch rumbles into the Idea Cafe and the Movers have to help him get rid of the squeak in his motorcycle.
7. The Prince Frog
The Movers must break the spell of an Evil Queen to turn a Prince named Jeremiah back into a frog.
8. Father's Day
On Father's Day, the Mover's Dads come for a visit, but when they arrive at the Idea Warehouse, their Mover sons are gone. The Dads must find Warehouse Mouse so they can read a note that the Movers left for them.
9. Castaways
When the Movers go looking for Hawaiian flowers, shells and fresh fruit for Hawaiian Day, they get stuck on a deserted island.
10. Haunted Halloween
When Warehouse Mouse is convinced he's seen a ghost, the Movers must prove to Warehouse Mouse and themselves that the Warehouse isn't haunted on Halloween.
11. A Little Elf Esteem
The Movers need to help Carol, an Elf-in-Training, pass her test so she can get her Elf bells and deliver presents Christmas Eve with Santa.
12. Walkaway Walkie
Dave loses his walkie talkie so he follows sound cues to locate it.
13. Award to the Wise
Dave wins a science award for one of his inventions.
14. Nina's Day Off
The Movers run the Idea Café so Nina can take a day off.
15. Say Cheese
The Movers try to discover why a prized goat stopped giving milk that is needed by Nina to make her famous grilled cheese sandwiches.
16. Snorey Morrie
Dave's uncle's snoring keeps the Movers from getting things done
17. Have You Ever Seen a Unicorn?
The Movers need to help Princess Dalia catch a unicorn.
18. Scott and the Beanstalk
The Movers need to find a way to rescue Scott's teddy bear from a Giant at the top of a beanstalk.
19. How the West Was Fun
The Movers help a cowboy cross a canyon.
20. Uffle-Fluffs
The Movers are overrun by fuzzy creatures.
21. Switcheroo
Warehouse Mouse and Rich switch bodies in Dave's new invention that breaks before he can get them changed back.
22. Shall We Dance
23. Aloha Nina
When the Movers are mistakenly led to believe that Nina is moving back to Hawaii, they quickly decide to throw her a party to show how much they care and try to convince her to stay.