Season 1 Episodes
1. Hatching a Plan
When an egg hatches and an unfamiliar bird emerges, Sparks’ Crew vows to reunite the young bird with its parents. After some trial and error, they observe similarities and differences between young animals and their parents to find the baby bird’s family.
2. The Invisible Force
When the decorations of a young girl’s birthday party are suddenly whisked away, Sparks’ Crew wonder if this is the work of InvisiGirl. But once investigating further, they learn that something more natural might be the cause of this mayhem.
3. Saved from the Bell
When the bell on top of the school's Leaping Tower keeps ringing, Sparks' Crew plans and conducts an investigation. They discover that vibrations make sound, but what's causing the bell to vibrate and ring?
4. The Right Stuff
When Sparks' Crew decides to restyle their current hero suits, they have to figure out what materials they can use. But, is it the right stuff to help them save the day?
5. Tail of One Kitty
The crew learns how animals use their tails when it tries to rescue a little girl's kitten
6. Movie Theater Meltdown
The team helps a teen with an out-of-control superpower.
7. The Lake Mistake
On a warm day, the team takes a field trip to the lake. A fellow super student accidentally freezes the entire lake!
8. Plant Problem
A Turbo Grow ray zaps a plant and it grows out of control all over Citytown. Sparks' Crew comes to the rescue!
9. Where’s Fur Blur
The heroes can't find Fur Blur. Sparks' Crew uses their five senses to track her throughout the school.
10. The Blob
A giant, mysterious blob invades the hallways and classrooms. Sparks' Crew must identify the properties of The Blob to stop it!
11. Toadal Confusion
When toads take over a new skate park, Sparks' Crew must help the toads get to their natural habitat.
12. Hero Hideaway
AJ tries to make a hero clubhouse out of cardboard boxes, but it keeps falling. Is there a better way to build it?
13. All Over the Map
A bird takes AJ's twigcam and flies off with it while it is still sending footage of its flight.
14. Lights Go Down in City Town
Sparks' Crew is looking forward to seeing a meteor shower, but the nighttime sky is too bright from the lights of the city!
15. Fair Weather
It's the day of the Hero Elementary Fun Fair, but the weather keeps changing! Sparks' Crew learns how to recognize the signs of changing weather.
16. Home Sweet Home
When a tree falls in the schoolyard, the heroes try to find a new home for a chipmunk!
17. The Feed for Speed
The class pet, Fur Blur, is competing in the school's Super Pet Races. Then, AJ invents a robot that can do everything…except get up stairs!
18. An Uphill Task
Sparks' Crew must determine how to get the robot up the stairs in time for the Invention Fair.
19. With a Little Push
Sparks' Crew chases a giant ball through Citytown. To save the day, the team uses hands-on investigation and learns that pushing an object can start or stop its movement.
20. Track That Pack
AJ's backpack has floated away in a lake. By navigating the connecting bodies of water, Sparks' Crew works together to find his pack.
21. The Butterfly Chasers
When Monarch butterflies are missing from the school garden, Benny and the rest of Sparks' Crew follow one Monarch to see where it goes.
22. Something Shady
Then, the shady spot that AJ picked for the class's outdoor lunch disappeared. Who swiped AJ's shade?
23. Turtle Beach
Sparks' Crew travels to Turtle Beach to see baby turtles hatching, but instead they find the beach filled with litter. The heroes investigate how the garbage got there.
24. Shine a Light on Me
Sparks' Crew gathers at night to search for a missing superdog!
25. Sound of Ice Cream
When an ice cream truck is accidentally made invisible, Sparks' Crew must rely on the sound of the truck's music to track and find it.
26. The Reflection Connection
When a flying super-glue-gadget goes haywire, people everywhere get stuck!
27. Sparks' Unplugged
When muffins go missing from the school cafeteria kitchen, Sparks' Crew tries to solve the mystery.
28. Camp Catastrophe
When a scout troop's tent blows away, Sparks' Crew helps them build a new shelter.
29. Monster Hunters
When someone calls on Sparks' Crew to help with a backyard "monster," the team discovers that it's a mother opossum and her babies!
30. A Soapy Situation
The automated floor cleaning machine at the Super-Duper store is a sudsy mess!
31. Bugging Out
Sparks' Crew is accidentally shrunk to the size of bugs and must find their way out of an overgrown, weedy area.
32. Eager Beavers
Sparks' Crew comes to the rescue of Lucita's grandmother when her favorite scenic spot becomes flooded.
33. A Leg Up
When a baby porcupine gets itself into predicaments, it's Sparks' Crew to the rescue! Then, Fur Blur has come down with "Sneezitis," a hamster cold.
34. Sneezitis Solution
Sparks' Crew rushes her to the Citytown Greenhouse to find a plant which will cure her!
35. What You Don't See
A frightened horse is on the loose in Citytown, and Sparks' Crew tries to help catch it!
36. Super Purple Pop-Up Plants
Then, Sparks' Crew investigates mysterious purple plants that keep popping up all over Citytown.
37. A Dog in the Fog
When a little dog gets lost in the fog, it's Sparks' Crew to the rescue!
38. Bye, Bye Dragonfly
AJ's Dragonfly Drone flies away on its own, and Sparks' Crew sets off on a mission to catch it!
39. Rough Sledding
When AJ accidentally ruins a schoolmate's box sled, Sparks' Crew pitches in to help find and test the right material to repair the sled.
40. Hungry Hungry Hoppers
Sparks' Crew takes care of someone else's class pet, a super frog that can leap high and far!
41. Hero Hit Parade
When a big parade balloon gets loose and flies through Citytown, Sparks' Crew tries to get it back.
42. Trouble at the Pet Wash
Sparks' Crew is setting up a pet wash when a young boy's dog goes missing. The Sparks' Crew sets out to search for it!
43. Bouncing Ideas
Hero Elementary student Rubberband Robbie is stretchy! When he coils up into a ball and bounces around school, Sparks' Crew must stop him!
44. Leaning Tower, No Pizza
Lucita accidently causes a communications tower to fall over while flying to pick up pizza.
45. Kite Delight
When a young boy's kite is ruined, Sparks' Crew tries to help him make a new kite.
46. Little Lost Horse
When a little girl loses a toy horse on a beach, Sparks' Crew comes to the rescue!
47. The Crew Who SNOWS What to Do
Turbo Tina is excited for her first snowfall! When some of the snow melts quickly, can Sparks' Crew figure out why?
48. Keep Your Eye on the Ball
The Sparks' Crew must come up with an alternative when all the balls go missing during a t-ball championship game.
49. Going to Pieces
When a piece of a statue breaks off, Sparks' Crew tries to find it in time for the statue's unveiling ceremony.
50. Forces of Nature
Sparks' Crew tries to find an invention that Dr. Inventorman buried underground years ago!
51. Knot So Fast
AJ invents "The Lacer Racer," a shoe-tying car.
52. Made in the Shade
When the ice cream in Stevie Heat's ice cream cart melts, Sparks' Crew investigates how this could happen and what they can do to make sure it doesn't happen again.
53. Snowy Journey
On a cold winter morning, Fur Blur isn't her usual self. Sparks' Crew takes her to see a veterinarian.
54. Super Summertime
AJ wants to do all the activities on his list, but it's summertime and his list is filled with winter activities!