Season 1 Episodes
1. Keita Amano and Chapters of the Chosen
Gaming enthusiast Amano Keita is invited by the cutest girl at school, Tendo Karen, to join the game club. The people in the club seem cool, but...
2. Tasuku Uehara and New Game +
Keita takes flak for rejecting Karen's invitation to the game club. For a moment, it looks like Keita had made the entire class his enemy, but Tasuku doesn't seem to want to board that bandwagon.
3. Chiaki Hoshinomori and StreetPass Communication
Tasuku tries to set Keita up to be friends with Chiaki, another gamer. They hit it off, leading to great misery for Karen Tendo.
4. Karen Tendo and Slump Days
Karen Tendo has been out-of-it ever since Chiaki and Keita have become friends. She runs into Keita in town, and so they go on a "walk" together.
5. Aguri and Communication Error
Tasuku pieces together the surprising connections between Chiaki and Keita. Chiaki and Keita, meanwhile, not even aware that they'd had those connections, discover that they have some seemingly irreconcilable differences.
6. Karen Tendo and Surprise "Happy End" (Gamers and Wipeout "Game Over")
Aguri and Keita discover Chiaki and Tasuku on what appears to be a date. Aguri is devastated, but both she and Tasuku decide independently to help Keita move things along with Karen.
7. Keita Amano and Karen's Best Entertainment
Karen invites Keita out to a date. It takes a long time.
8. Erogamer and Watching Mode / Gamers and Half their Life Game
The Gamers Meet-up gets together at Chiaki’s place to play a board game. The seems to reveal – or maybe even predict – something about the gang’s relationship with each other.
9. Chiaki Hoshinomori and Account Hack
Having learned that, all along, Keita was the number-one fan of her games, as well as her best buddy in an MMO, Chiaki’s feelings for him become more than just a little bit complicated.
10. Gamers and Next Stage
Chiaki is led to believe that Tasuku had confessed to her. With the tensions becoming overwhelming, Keita gathers the Meet-up gang to announce his intention to finally set everything straight, but he Keitas it up.
11. Gamers and Youth Continue
Tasuku and Karen hatch a double-date plot to try to ease apart Aguri and Keita, whose friendship they fear has the potential to become something more.
12. Gamers and Billing System Talk
The gang heads to the hot springs. Aguri has some piercing criticisms of gamers and the gaming industry.