Season 2 Episodes
1. Project Puppet Show
Intrigued by the entertainment that Mum Hooman has arranged for the Girl's birthday party, the Floogals end up inadvertently performing the show themselves.
2. Project Instant Camera
The aliens have fun in the attic as they investigate a strange, one-eyed device that takes pictures and turns them into objects
3. Project Doll
The Floogals' movie night gets interrupted when they find themselves inadvertently babysitting Girl Hooman's new, very life-like doll - and discovering the ups and downs of parenting in the process.
4. Project Cast
Why is Boy Hooman wearing an unusually large sock on one leg? Fleeker and Boomer get stuck in the doll's house when they copy him, leaving Flo to complete her Hooman clothing report with a daring mid-air investigation on her own.
5. Project Board Game
When the Floogals encounter the Hoomans embroiled in a heated board game challenge, the three aliens soon find themselves playing the game themselves.
6. Project Training Wheels
Girl Hooman falls off her bike and needs her training wheels put back. When the Floogals try to find out what they are, they end up inadvertently helping her to regain her confidence.
7. Project Guitar
Following Junior Floogal Boomer one afternoon, Flo and Fleeker discover that he's been watching Boy Hooman's guitar lessons and trying to play along himself with a homemade guitar! But how does a guitar work and how do its strings make their sound?
8. Project Fear of the Dark
The Floogals can't work out why Girl Hooman is scared of her wardrobe. When they hear that she thinks there's a monster in there, Flo is very sceptical. But it turns out Girl Hooman isn't the only one who can let her imagination run away with her...
9. Project Miniature Golf
The Floogals find Dad Hooman's golf clubs on the upstairs landing and accidentally send a golf ball bouncing off into the house. In their efforts to return it, they end up playing a game of golf themselves.
10. Project Lemonade
When Boomer accidentally knocks over Girl Hooman's jug of homemade lemonade, the race is on to figure out how to make a new batch and fill the jug before the are rumbled...
11. Project Frog
Flo and Boomer think that Captain Fleeker has been changed into a frog! After following the frog's orders for a while, they eventually begin to suspect that is may not be Fleeker after all - but a fascinating pond creature instead!
12. Project Camper
The Floogals find themselves going along for the ride when the Hoomans go on a holiday in a camper van. What is this strange, shrunken, moving house - and why would anyone choose to live in it?
13. Project Library
The Floogals venture into the Hoomans' library to retrieve Boomer's fizzer, which he has been using as a bookmark in one of Girl Hooman's books. As they search, Fleeker discovers a passion for stories he never knew he had.
14. Project Decorating
15. Project Hide and Seek
16. Project Building Blocks
When Flo accidentally knocks over a box of building blocks, the Floogals try to discover what was inside by building all the things on Boy Hooman's birthday list.
17. Project Show & Tell
When Boy Hooman takes the Floogals' spaceship into school for a Show and Tell about the pupils' favourite toys, the Floogals think that they have been discovered!
18. Project Floatie
The Floogals accidentally let the air out of Girl Hooman's swimming aid and must reinflate it before she returns for her swim.
19. Project Fall
20. Project Scarecrow
21. Project Camouflage
22. Project Piggy Bank
23. Project First Aid Kit
24. Project School Bus
25. Project Tide Pool
The Floogals knock a perfume bottle into the sink. Boomer's projectto record every animal's sound is finished.