Season 1 Episodes
1. The Disappearance of Thirty-Thirty
After an argument between Thirty-Thirty and BraveStarr, Thirty-Thirty heads to the Hall of Equestroids and goes back into the past. BraveStarr who becomes concerned over Thirty-Thirty's disappearance soon follows after him. When he finds him, the two only manage to get into another argument.
2. Fallen Idol
BraveStarr must pursuit his former teacher and model Djingles Morgan, who has become a criminal murderer.
3. The Taking of Thistledown 123
Tex Hex manages to take hostages. Thus he comes into the possession of a valuable Kerium cargo. The release proves to be more dangerous than expected.
4. Skuzz and Fuzz
Skuzz, the greedy cousin of Fuzz wants to betray the kingdom of the prairie people to its gangsterboss. Fuzz gets wise to him.
5. A Day in the Life of a New Texas Judge
Twangli is a delegate of the galactic Court of Justice and pays a visit to the judge of New Texas. Not only does Twangli cause great troubles to the judge, with his pedantic over-zealousness, but also to BraveStarr.
6. Rampage
BraveStarr pulls into the desert against a sandstorm in a field, which has devastated a village. Thirty-Thirty knows nothing about it, because his intercom broke down.
7. To Walk a Mile
The Exx Marshall Lucas Conway decided to never pick up a weapon again. But when his son Mark is kidnapped, he must break his promise.
8. Big Thirty and Little Wimble
Thirty-Thirty becomes a foster father for the small Prairie Wimble. The Dingo gangster Howler wants to kidnap Wimble.
9. BraveStarr and the Law
Tex Hex can prove - by fraud - to be owner of a Kerium Claim. BraveStarr resigns from his post as Marshall.
10. Kerium Fever
The human Kerium prospectors learn that the Prairie people discovered rich ore-deposits. A conflict breaks out. Tex Hex pokes the racial conflict even more, by insinuating that the friendly Prairie people committed felonies.
11. Memories
BraveStarr and J.B. must fight against dangerous gangsters, who took possession of the area and imprisoned J.B.'s father. They get unexpected help.
12. Eyewitness
Two school children heard many stories about the legendary bandit gang of Tex Hex. Now they want to become members of the gang.
13. The Vigilantes
Borka would like to take the law into the own hands and finally bring the terror of Tex Hex to an end. He spurs the settlers away from Kerium.
14. Wild Child
While searching for a grown up wild child BraveStarr discovers a sunken city, which seems to have died out. He finds the child and then meets Zarko, the hunter.
15. Hail, Hail, the Gang's All Here
Handlebar comes into a conflict when his former Pirate comrades turn up. They want to fight, but Handlebar opposes to them.
16. Eye of the Beholder
Tex Hex and his gang mug the bank of Fort Kerium, but BraveStarr gets in their way. Tex returns to the desert, where he becomes acquainted with the blind Ally, who can reveal the good in him.
17. The Wrong Hands
The martial Kranns developed a laser cannon that is so powerful that one could subdue the galaxy with its firepower.
18. An Older Hand
BraveStarr and Deputy Fuzz try to find out why no supplu came from Mern's Kerium mine. Mern was degraded and arrested due to a conspiracy.
19. Showdown at Sawtooth
The Kerium prospectors of Sawtooth are concerned, because someone has sabotaged their mines. BraveStarr wants to find the gangsters.
20. Unsung Hero
During a visit of the farmer Freeman and his son David BraveStarr and Thirty-Thirty are attacked. As they resist, David sees them as heroes and thinks of this father as a coward.
21. Lost Mountain
BraveStarr and Fuzz fall in the mountains during an investigation flight. Tex learns about it and goes to the crash place to imprison his adversary.
22. Trouble Wears a Badge
BraveStarr must take care of the young Marshall trainee - Carson. He causes BraveStarr some problems with his know-all arrogance. Then he causes even more trouble by provoking aliens.
23. Who Am I?
The evil Vipra gets hold of a magic book, which increases her dark powers. After replacing Tex as the gang leader, she takes up the fight against BraveStarr.
24. BraveStarr and the Treaty
The intergalactic Senate decided to establish a basis for space cruisers on new Texas. Tex Hex sees a chance in getting to a battleship, with which he could prevail over the galaxy.
25. Thoren the Slavemaster
The Slavemaster Thoren seeks Tex Hex in order to get of new slaves. After Tex helped him with the capture, he is miniaturized.
26. The Price
BraveStarr and Thirty-Thirty must put the stop to a drugs dealer, who supplied New Texas with the drug Bigg. Among his victims is the boy Jay, who tried the drug once and then became addicted.
27. Revolt of the Prairie People
The galactic council assembly sends Commander Choice to New Texas, who is to establish a protection field around the country of the Prairie People. The small Prairie People see their freedom threatened. They decide to fight for their independence.
28. Hostage
Tex Hex succeeds in kidnapping Shaman. With the Indian master as hostages the gang leader can extort BraveStarr. But J.B. manages to release Shaman.
29. Tunnel of Terror
BraveStarr and J.B. visit prospector Tuk, the old Digger, who had luck with his excavations. Tuk tries to steal something from the discovery of his competitor.
30. The Good, the Bad, and the Clumsy
When robber Billy Droid attacks a bank, he manages to escape due to Fuzz's clumsiness. Fuzz loses his self-assurance because of this.
31. Balance of Power
Stampede succees in stealing the magic staff from Shaman. BraveStarr, Thirty-Thirty and Shaman must prevent him from using it.
32. Call to Arms
Due to a surprise attack, the leader of the Kreng commandos succeeds in taking BraveStarr's old instructor Shaman as prisoner. For his release Klaftu demands three tons of Kerium.
33. BraveStarr and the Three Suns
Stampede hires Morabond to drive out the settlers. Morabond uses a magical arrow given to him by Stampeded to take away two of the three New Texas suns. BraveStarr goes looking for them underground.
34. The Witnesses
BraveStarr is given custody of two small alien stowaways who turn out to be on the run from Slug Moddy, an escaped convict. As Bravestarr fends off Moody, the aliens learn a lesson in dealing with bullies.
35. Handlebar and Rampage
The Krang are invading New Texas. When BraveStarr, Thirty-Thirty and Handlebar go to stop them, Handlebar falls into a hole and meets a monstrous mechanical bull named Rempage.
36. Runaway Planet
Dr. Clayton discovers that a runaway planet is in a collision course with New Texas. BraveStarr, Molly and Dr. Clayton use the anti-social space trucker, Retro West's space truck to drop a magnamite bomb on the errant planet. Then they discover that there are still living beings on the planet.
37. The Bounty Hunter
Dr. Benjamin Clayton was accused of stealing medical supplies in the past, and the bounty hunter Johnson is after him. Dingo Dan wants both of them.
38. Buddy
Dallas Dodson is an old friend of BraveStarr who has a lame child named Buddy. Buddy wants to show his father he is capable of doing things. BraveStarr makes him an honorary undercover deputy, but Buddy ends up knocking BraveStarr out. Buddy decides to go after the outlaw by himself.
39. The Day the Town Was Taken
While BraveStarr, Thirty-Thirty, and Fuzz rescue JB and Handlebar from dingoes, Tex Hex succeeds in activating Fort Kerium's defense mechanism. Fuzz's girlfriend, Wuzzella, is trapped inside.
40. BraveStarr and the Medallion
Tex Hex enlists the help of a stranger, Parluke, to infiltrate Starr Peak and extinguish the Shaman's magical fire. Parluke tricks Bravestarr into taking him to Starr Peak by showering him a medallion that is identical to the one Bravestarr has.
41. Legend of a Pretty Lady
JB gets sent one billion years into the past when heat lightning hits some raw kerium she is standing by. She is captured by giants, but is rescued by Fuzz's ancestor. Shaman sends Bravestarr after her through a magic portal while Thirty-Thirty and Fuzz must protect the portal from outlaws who would be glad to loose the judge and the marshall forever.
42. Sunrise, Sunset
Dorn joins a gang of bad guys and tries to rob a bank unsuccessfully. They hide from the law for nine months. In his absents and unknown to him, his wife is pregnant and his father is dying. Dorn gets a message out and his family visits, but Bravestarr follows.
43. Call of the Wild
Wild Child was raised by Dingoes but was found, and now he goes to school in Fort Kerium. He gets teased and wants to fight back. When everyone but Bravestarr and him are infected by an epidemic, he must travel to Iron Mountain with Bravestarr to find the cure.
44. Tex But No Hex
Stampede is frustrated with Tex Hex's failures and takes away his powers allowing Bravestarr to capture him. He is put on trial, but Hogtie is part of the jury making it almost impossible to convict Tex Hex.
45. Space Zoo
Fuzz visits his parents and disappears into a strange space warp that Chief Tussle found. Bravestarr goes after him and finds Fuzz caged with other animals. Another alien named Brankor has been collecting them.
46. Tex's Terrible Night
It's Christmas Eve and Shaman visits Tex Hex to show him the past, present, and future with the focus on his past girlfriend, Ursula. Tex Hex learns that she is going to be on New Texas the day Stampede is planning his big attack.
47. Running Wild
While Thirty-Thirty has his leg repaired Bravestarr tries to find the person responsible for destroying the water pod trees in New Cheyenne. The main suspect is Any's baby pet apecate, Rascal. An angry mob is formed, but Bracestarr finds the real culprit.
48. Thirty-Thirty Goes Camping
Morebuck and Dingo Dan escape from a prison planet and return to New Texas where Skuzz has a treasure. Their map leads to the same spot Thirty-Thirty and five children have chosen as their camping site.
49. The Haunted Shield
While raiding a weapon's department Scuzz and Thunder Stick find the Haunted Shield of Spectorus. Stampede uses the shield's reflecting powers to beat Shaman and sends him to the frozen plains of Doom. Bravestarr leaves to rescue him, and the Prairie People are left to defend themselves.
50. Ship of No Return
JB's brother, Kevin, is captain of a Kerium freighter that arrives on New Texas, but there appears to be no one on the ship. A computer named Archon has decided that humans are too violent and has been exiling them to another dimension.
51. Little Lie That Grew
Dingo Dan and his gang burn down Niceie's home. Bravestarr offers Niceie a job as a jailer. Dingo Dan sees Posie, the daughter, and steals a doll. He blackmails her into helping him to free his buddies.
52. Brothers in Crime
Orville, a boy with a stutter, arrives on New Texas. He overhears two criminals - Karver, a rat with wings, and Grumble - talking about their plans. He gets kidnapped. Orville and Grumble become friends.
53. Sherlock Holmes in the 23rd Century (1)
There's a new sheriff in town and his name is Marshall Bravestarr! He's come to the rough-and-tumble planet of New Texas to bring some law to its anarchy.
54. Sherlock Holmes in the 23rd Century (2)
There's a new sheriff in town and his name is Marshall Bravestarr! He's come to the rough-and-tumble planet of New Texas to bring some law to its anarchy.
55. New Texas Blues
The galactic music contest is held on New Texas. Stampede gives Tex Hex the Black Widow guitar that sows discord. Tex Hex then gives it to Johnny Bluestar to play. To drown it out, all the bands have to play their music.
56. Jeremiah and the Prairie People
Jeremiah, an elder prospector, is saved by Bravestarr from an attack by Sandstorm land crabs. The Prairie People take Jeremiah in, showing the old hermit that people really do care about others.
57. The Ballad of Sara Jane
Thirty/Thirty attaches a firepower booster to Sara Jane and then loses her. A peaceful Hoofta boy finds Sara Jane and plays with her unaware the booster was damaged and may explode.
58. Brother's Keeper
BraveStarr arrests two suspected crooks, but J.B. lets them go because of a lack of evidence. BraveStarr then encounters the crooks again. One of them wants to go straight and helps BraveStarr when his brother ransoms a medicine that could save a man's life.
59. BraveStarr and the Empress
Empress Nadia is on her way to a peace conference with Karbine of the Krang Empire. Her two advisers plot against er. The President assigns Bravestarr and Fuzz to bodyguard her when the ship refueled in New Texas.
60. Night of the Bronco-Tank
Stampede, fed up with Tex Hex's failures, creates a Broncotank, a mountainous cross between a Brontosaur and a tank, to rid New Texas of the food people who have come to live there.
61. Nomad Is an Island
Queen Singlish orders her minions, Whimper and Grovel, to capture slaves and a horse (Prairie People and Thirty Thirty) and bring them to her floating island. Bravestarr, with Whimper and Grovel's help, frees his friends and sends the island on its way.
62. The Blockade
Stampede causes an asteroid to magnetize other asteroids and form a blockade over New Texas. The Supply ships can't get through. Bravestarr deals with it in space. In the meantime 30-30 gets hypnotized into freeing Klawto the Krang Wizard. He has to fight Stampede in a tug of war over the food supply that Klawto steals.
63. No Drums, No Trumpets
Paco, a former Marshall who renounced violence after accidentally shooting his deputy, settles in Sandstorm's Valley with his pre-teenaged daughter Michelle. When Sandstorm kidnaps the girl, saying he will only release her if Paco leaves the valley, Paco realises there are times when you have to fight.
64. Shake Hands with Long Arm John
A new man arrives in town with an extending bionic arm.The mayor deputizes John. Fuzz is afraid John might replace him. Fuzz has his chance to shine when Rider begins to terrorize the town.
65. Strength of the Bear [aka the Power Within]
BraveStarr has lost his powers, and Shaman sends him to the wilderness to prove his courage and intelligence without weapons or tools.