BeetleBorgs Metallix Episodes
1. Crush of the Crustaceans
Nukus destroys the Beetleborgs' armor, weapons, and powers, and turns Flabber into ice. While the kids try to persuade Art Fortunes to draw new armor, weapons, and powers for them, Nukus frees Fortunes' twisted brother Les from jail and summons some of Les' drawn monsters into the real world.
2. Metallix Rising
Nukus, along with new fellow villains Vilor and Horribelle and the Dregs, takes Les Fortunes to the Charterville Cemetery, in order to have a new army of monsters drawn for him.
3. Battle Station Alert
The Crustaceans kidnap Art Fortunes, but the kids use the Bug Out spell to sneak into the Charterville Cemetery and rescue him. Art then draws a new Battle Station and new Battle Vehicles so that the Beetleborgs will be able to face the Worm Tanks and the Crustacean Jet Fighters that Les drew for Nukus.
4. Ghoul Trouble
Items begin to go missing around Hillhurst, leading the House Monsters to suspect someone new has taken up residence in their basement.
5. Totally Slammin' Sector Cycles
The siren-song of Les' latest creature, Hagfish of Gar, threatens the children of Charterville from falling under its spell. Luckily, the latest issue of the Beetleborgs Metallix comic features the debut of new motorcycles for the team, known as the Sector Cycles, which Flabber brings to life to aid in defeating the horrible menace.
6. Headless Over Heels
The Headless Horseman comes to Hillhurst, seeking his missing head! Seems Wolfgang stole it years ago in the old country... will he give it back, or will the Horseman need to take one of the House Monsters'?
7. Monster Imposter
A monster of Les', with shape-shifting powers, comes to Hillhurst, and wrecks havoc by transforming into each of the House Monsters.
8. Horror Hotel
The house monsters create a hotel in the Hillhurst Mansion, but what is there to do when one a new creation of Les Fortunes checks in?
9. Les is More
When Vilor brings Les' new monster to life, it proves to be more than the crustaceans reckoned for.
10. Sunset Boo-levard
An aging starlet from Hollywood's silent era (and now ghost) shows up at Hillhurst, wanting to make a comeback.
11. Extra...Beetleborgs Revealed
An anxious journalist seeks out the Beetleborgs' secret identities... and finds them! Will she keep quiet, or will she use this scoop to make herself famous?
12. Who's That Ghoul?
A Transylvanian bounty hunter comes looking for the Little Ghoul.
13. Attack of the Brain Suckers
Nukus is angry when publisher Rudy McDougal refuses to devote a comic book to his new Brain Sucker monster.
14. Don't Fear the Reaper
The Grim Reaper comes to Hillhurst. Not to kill anyone, but to train Little Ghoul to be his replacement!
15. The Old Gray Flabber
Nukus has a special portrait of Flabber sent to him, and before long, Flabber starts turning old and gray.
16. Son of Frankenbeans
Dr. Frankenbeans sends his youngest son, Frankie, to stay wih his older brother, Frankenbeans, at Hillhurst.
17. How Does Your Garden Grow?
Little Ghoul takes up some abnormal gardening.
18. The Curse of the Mummy's Mommy
Mums' mommy, who is also a mummy, comes to town.
19. Halloween Haunted House of Horrors
As the House Monsters leave Hillhurst on Halloween to do some Trick or Treating of their own, the mansion attracts unsuspecting kids believing it to be haunted.
20. Booger Man
The Booger Man appears at Hillhurst to give the house monsters nightmares. This inspires Nukus to have him give nightmares to Les for an inspiration for a new monster.
21. The Poe and the Pendulum
Edgar Allan Poe, the long-deceased horror poet author, comes to Hillhurst seeking inspiration.
22. The Lost Comic
When Art and Les Fortunes were children, they produced a homemade comic book together. Their only collaboration. Now, Les leads the Crustaceans in a quest to find where he buried it years ago. Art and the Beetleborgs are also in pursuit for it. Within its pages are the predecessors to the Beetleborgs, the Astralborgs and Mantrons.
23. Enter the Dragon Borg
To help out the Beetleborgs, one of the Astral Borgs, Dragonborg is unleashed to battle with the Evil Borgs.
24. To Foretell the Truth
Count Fangula, believing he can see the future, starts up a psychic hotline. Also, the Beetleborgs gain a new Astral Borg ally, in Fireborg!
25. Wolfie's Wild Ride
Wolfgang wanted to come along with the Beetleborgs and the Astral Borgs (the Lightningborg is now found to add the the team of 3 so far) to see what it's like to be in the middle of a battle against other comic monsters. And the Borgs are glad he came because he OWNED the opponents (kicked their butts).
26. Lady and the Champs
Count Fangula is feeling ill. Seems he swallowed one of the Astral Coins! Horribelle, disguised as a nurse, attempts to retrieve it. Should Fangs manage to cough it up, the Beetleborgs will gain a new Astralborg ally, the Ladyborg!
27. Astral Ransom
One of the monsters of Hillhurst is kidnapped and the enemies want something in return...One of the Astral Borgs.
28. Astral Ambush
An Ambush is done by the Crustaceans to eliminate the Astralborgs so they can get at the three puny Beetleborgs.
29. Roboborg
The 8 Astral Coins are at last reunited with the Astral Sword, leading to the summoning of the giant robot beetle fighting creature, Roboborg! But whose side will he be on?
30. Mega Spectra Beetleborgs
Nukus and Vilor get an upgrade, going Mega powered. To even things up, the Beetleborgs are given a power-boost by Roboborg, fusing their old powers with their Metallix ones, creating the Mega Spectra Beetleborgs! But will this added armor be enough to stop Mega-Nukus?
31. Battle of the Giants
Les creates the Astral Ax, and with it, Roboborg's evil counterpart, known as Boron. Mega-Nukus pits Boron and Roboborg against one another.
32. Robo Rumble
Roboborg battles Boron... this time on the moon!
33. Super Fang
Count Fangula becomes a super hero by helping out the Beetleborgs defeat their rivals/enemies.
34. Experiment in Evil
Dr. Baron Von Frankenbeans' latest creation, a mutant plant, is sought by Mega-Nukus' forces.
35. Mega Borg Power
The Beetleborgs make one last play to gain control of Boron.